Full notes
Full Rover Builder update
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Repeated intro
Hey everyone,
What changed
- Gameplay
A small patch has been implemented with the following changes:
Active mesh triangulation when moving faces/vertices - Pressing Alt while moving faces/vertices or drawing elevation/grass objects will now snap to a global grid (easy geometric shapes etc). The grid step has been halved to make it more useful - Camera toggle action added to the rovers - When merging vertices by ctrl-snapping they will now be actually merged into 1 vertex instead of just being 2 vertices in the same location
Our next Rover tutorial will be with you soon. Till then, keep sharing your creations with us, we love to see them.
Source
Changelog.gg summarizes and formats this update. How we read updates.
