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Steam News4 August 20214y ago

Patch Notes: Level Editor update

Hey everyone, A small patch has been implemented with the following changes: Active mesh triangulation when moving faces/vertices - Pressing Alt while moving faces/vertices or drawing elevation/grass objects will now sn

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Full Rover Builder update

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Repeated intro

Hey everyone,

What changed

0 fixes0 additions1 change0 removals
  • Gameplay
changedActive mesh triangulation when moving faces/vertices - Pressing Alt while moving faces/vertices or drawing elevation/grass objects will now snap to a global grid (easy geometric shapes etc). The grid step has been halved to make it more useful - Camera toggle action added to the rovers - When merging vertices by ctrl-snapping they will now be actually merged into 1 vertex instead of just being 2 vertices in the same location

A small patch has been implemented with the following changes:

  • Active mesh triangulation when moving faces/vertices - Pressing Alt while moving faces/vertices or drawing elevation/grass objects will now snap to a global grid (easy geometric shapes etc). The grid step has been halved to make it more useful - Camera toggle action added to the rovers - When merging vertices by ctrl-snapping they will now be actually merged into 1 vertex instead of just being 2 vertices in the same location

Our next Rover tutorial will be with you soon. Till then, keep sharing your creations with us, we love to see them.

Source

Steam News / 4 August 2021

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