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Steam News14 July 20214y ago

Terraforma Update - Out Now!

Hey Builders! We are so happy to finally bring you the Rover Builder: Terraforma update.

In this update6

Full notes

Full Rover Builder update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

2 fixes5 additions4 changes0 removals
  • Gameplay
  • Workshop
  • UI and audio
  • Fixes
addedHey Builders!We are so happy to finally bring you the Rover Builder: Terraforma update. Check out the trailer with the new features below:
addedHey Builders!We have already teased and showcased a bunch of new content you are getting with this patch - so we can't wait to see what you do with all these new tools at your disposal! The biggest edition is of course Level Editor - where you can build fully playable maps and missions from scratch - using all of the tools we used to create the missions that are already in-game. We also have a batch of new levels and missions available to play. Terraforma is our biggest update yet - so make sure to tag @RoverBuilder on Twitter so we can see all your new creations - go get building!
addedHey Builders!We plan to continually add to this list of new features as we continue in early access - with more editing and building options, more tools, parts and objects available to you. This is only the beginning.
changedAdd Objects modeMission objects (Spawn boxes, pad, box, magnet box)
changedToolsLevel Settings: name, tags, description, goal, time limit, workshop sharing options
addedQuality of Life changesPause screen now has "open in level editor" button for self made levels

Rover Builder changes

addedWe are so happy to finally bring you the Rover Builder: Terraforma update. Check out the trailer with the new features below:
addedWe have already teased and showcased a bunch of new content you are getting with this patch - so we can't wait to see what you do with all these new tools at your disposal! The biggest edition is of course Level Editor - where you can build fully playable maps and missions from scratch - using all of the tools we used to create the missions that are already in-game. We also have a batch of new levels and missions available to play. Terraforma is our biggest update yet - so make sure to tag @RoverBuilder on Twitter so we can see all your new creations - go get building!
addedWe plan to continually add to this list of new features as we continue in early access - with more editing and building options, more tools, parts and objects available to you. This is only the beginning.
changedMission objects (Spawn boxes, pad, box, magnet box)
changedLevel Settings: name, tags, description, goal, time limit, workshop sharing options

Hey Builders!

We are so happy to finally bring you the Rover Builder: Terraforma update. Check out the trailer with the new features below:

We have already teased and showcased a bunch of new content you are getting with this patch - so we can't wait to see what you do with all these new tools at your disposal! The biggest edition is of course Level Editor - where you can build fully playable maps and missions from scratch - using all of the tools we used to create the missions that are already in-game. We also have a batch of new levels and missions available to play. Terraforma is our biggest update yet - so make sure to tag @RoverBuilder on Twitter so we can see all your new creations - go get building!

We plan to continually add to this list of new features as we continue in early access - with more editing and building options, more tools, parts and objects available to you. This is only the beginning.

--------PATCH NOTES--------

Level Editor

  • Move, Rotate and Scale tools. (work in both object and mesh edit modes)

  • Global & Local toggle

  • Object Edit mode (Select, Transform, Delete)

  • Toggle: Static, Detachable, Breakable

Mesh Edit mode

  • Transform vertices and faces

  • Vertex snapping (by pressing Ctrl while moving vertices)

  • Extrude faces

  • Loop Cut

  • Sculpt grass height

Add Objects mode

  • Mission objects (Spawn boxes, pad, box, magnet box)

  • Trees (pine, spruce, bush)

  • Rocks (3 x regular, slab, stone ramp)

  • Enemies (turret + tanks)

  • Fences & bridges (fence, ramp, bridge)

  • Props (pencil, eraser, sharpener, ruler, stapler, tape, cup)

  • Build (nail, screw, angle)

  • Toys (wooden toy blocks)

  • Decorations (wall lamp, door, window, wall arrow, wall rectangle, arrow, rectangle)

  • Misc (pillar)

Tools

  • Draw Elevation tool - extrusion tool for making flat, elevated plywood surfaces

  • Draw grass tool + modification tools

  • Night/Day slider

  • "Always on" function - create automations

  • "Level Editor" tag - by using this tag, makes designs available in level editor

  • Undo/Redo actions

  • Save/Load/Share level functions

  • Level Settings: name, tags, description, goal, time limit, workshop sharing options

Quality of Life changes

  • Cannon joints are now a little bit stronger and don't break off as easily

  • Pause screen now has "open in level editor" button for self made levels

  • Mirroring now works based on the central unit, not the building area center

  • Wheel placement direction is now based on the building area, not the beam orientation.

  • Menu tab navigation now smoother

  • Menu level/rover preview loading optimized

  • Save button status indicators added when saving rovers/levels

  • Fixed hinge rotation bug

  • Fix mirror selection bug

As always, thank you for supporting us during Early Access - this is just update 2 of many - so we have plenty more content to come.

Source

Steam News / 14 July 2021

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