In this update6
Full notes
Full Rover Builder update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Workshop
- UI and audio
- Fixes
Rover Builder changes
Hey Builders!
We are so happy to finally bring you the Rover Builder: Terraforma update. Check out the trailer with the new features below:
We have already teased and showcased a bunch of new content you are getting with this patch - so we can't wait to see what you do with all these new tools at your disposal! The biggest edition is of course Level Editor - where you can build fully playable maps and missions from scratch - using all of the tools we used to create the missions that are already in-game. We also have a batch of new levels and missions available to play. Terraforma is our biggest update yet - so make sure to tag @RoverBuilder on Twitter so we can see all your new creations - go get building!
We plan to continually add to this list of new features as we continue in early access - with more editing and building options, more tools, parts and objects available to you. This is only the beginning.
--------PATCH NOTES--------
Level Editor
Move, Rotate and Scale tools. (work in both object and mesh edit modes)
Global & Local toggle
Object Edit mode (Select, Transform, Delete)
Toggle: Static, Detachable, Breakable
Mesh Edit mode
Transform vertices and faces
Vertex snapping (by pressing Ctrl while moving vertices)
Extrude faces
Loop Cut
Sculpt grass height
Add Objects mode
Mission objects (Spawn boxes, pad, box, magnet box)
Trees (pine, spruce, bush)
Rocks (3 x regular, slab, stone ramp)
Enemies (turret + tanks)
Fences & bridges (fence, ramp, bridge)
Props (pencil, eraser, sharpener, ruler, stapler, tape, cup)
Build (nail, screw, angle)
Toys (wooden toy blocks)
Decorations (wall lamp, door, window, wall arrow, wall rectangle, arrow, rectangle)
Misc (pillar)
Tools
Draw Elevation tool - extrusion tool for making flat, elevated plywood surfaces
Draw grass tool + modification tools
Night/Day slider
"Always on" function - create automations
"Level Editor" tag - by using this tag, makes designs available in level editor
Undo/Redo actions
Save/Load/Share level functions
Level Settings: name, tags, description, goal, time limit, workshop sharing options
Quality of Life changes
Cannon joints are now a little bit stronger and don't break off as easily
Pause screen now has "open in level editor" button for self made levels
Mirroring now works based on the central unit, not the building area center
Wheel placement direction is now based on the building area, not the beam orientation.
Menu tab navigation now smoother
Menu level/rover preview loading optimized
Save button status indicators added when saving rovers/levels
Fixed hinge rotation bug
Fix mirror selection bug
As always, thank you for supporting us during Early Access - this is just update 2 of many - so we have plenty more content to come.
Source
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