In this update3
Full notes
Full RoundZ update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Fixes
- UI and audio
RoundZ changes
Changes & Fixes
Reworked level progression values for a smoother XP curve.
Fixed a bug where Step 1 of the Easter Egg was not interactable.
Fixed a bug where the upgrade machine did not correctly return the upgraded weapon.
Fixed an issue where footstep debug visuals would appear randomly during gameplay.
Fixed collision issues on zombies affected by the Zushi Gun.
New Features
Added the ability to pick up the knife in Room 1.
Added a Gamma adjustment option in the settings menu.
Visual Improvements
Re-lit several interior areas that appeared too dark on "Medium" and "Low" graphic settings for better visibility.
Source
Changelog.gg summarizes and formats this update. How we read updates.
