In this update2
Full notes
Full Rotwood update
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What changed
- Performance
- Gameplay
- Balance
- Fixes
Rotwood changes
Fixes:
Fixed a number of crashes related to players disconnecting mid-action.
The power "Stop Loss" no longer ticks down during special encounter rooms.
The "Add Multiple" modifier for the seed grinding screen will now work properly when playing with a controller.
Fixed a bug that prevented queuing up skills when attacking out of a dodge when using the striker.
Fixed an issue where a combination of cold powers could create an infinite loop of damage under the right circumstances.
Fixed a soft lock that could happen when the player was killed while using certain weapon skills.
Fixed some crashes and visual issues related to using certain weapon skills near the farming plots in town.
The Ribbat Mirage was showing the wrong art, this has been resolved.
Changes:
The power "Cold Wave" now applies cold around the target's location instead of the player's location.
Source
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