Full notes
Full Rotwood update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- UI and audio
- Fixes
- Performance
Fixes:
Fixed an issue with The Tenderizer where the particle effects and sounds from the 'Unstable Equilibrium' skill would not stop when the weapon was unequipped
Fixed an issue where when you got a mirage blueprint, the hunt summary screen would sometimes show the incorrect item
Fixed a crash with the Assault Battery power, it no longer tries to apply charge to targets that cannot be charged
Fixed a bug where the survival timer disappears due to Groak being able to swallow it
Fixed a crash with legacy saves trying to load powers that no longer exist or have been removed
Fixed a crash that could happen if a player disconnected while placing an item in town
Fixed a UI crash where screens could be opened without setting up the proper 'focus'
Fixed an issue where players could attempt to fight a work-in-progress boss that is not finished yet
Improved the stability of phase transitions in the Imbued Enigmox fight
Source
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