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Steam News6 March 20264mo ago

Rotwood Patch Notes [716224]

Fixes & Changes All players will now see the intro cinematic when playing an online game, provided all players join in the first room of the hunt.

In this update1

Full notes

Full Rotwood update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

5 fixes2 additions4 changes1 removal
  • Gameplay
  • Fixes
  • Events
  • UI and audio
  • Performance
  • Server
changedFixes & ChangesAll players will now see the intro cinematic when playing an online game, provided all players join in the first room of the hunt.
changedFixes & ChangesKilling a Super Frenzy version of a boss will now award credit for the "Kill Boss" steam achievements.
removedFixes & ChangesThe afterimages left when doing an agile dash will no longer display the player holding a striker when they are not.
fixedFixes & ChangesFixed an issue where Rook wouldn't spawn crystals after finishing a shattered state.
fixedFixes & ChangesFixed an issue where Rook would spawn the wrong reinforcement waves.
fixedFixes & ChangesFixed a softlock that could occur during the final boss battle.

Rotwood changes

changedAll players will now see the intro cinematic when playing an online game, provided all players join in the first room of the hunt.
changedKilling a Super Frenzy version of a boss will now award credit for the "Kill Boss" steam achievements.
removedThe afterimages left when doing an agile dash will no longer display the player holding a striker when they are not.
fixedFixed an issue where Rook wouldn't spawn crystals after finishing a shattered state.
fixedFixed an issue where Rook would spawn the wrong reinforcement waves.

Fixes & Changes

  • All players will now see the intro cinematic when playing an online game, provided all players join in the first room of the hunt.

  • Killing a Super Frenzy version of a boss will now award credit for the "Kill Boss" steam achievements.

  • The afterimages left when doing an agile dash will no longer display the player holding a striker when they are not.

  • Fixed an issue where Rook wouldn't spawn crystals after finishing a shattered state.

  • Fixed an issue where Rook would spawn the wrong reinforcement waves.

  • Fixed a softlock that could occur during the final boss battle.

  • Rewards can now spawn from Shiny Bushes during the final hunt.

  • Fixed several issues/ typos with some translated text.

  • Added the "Press F8 to submit feedback" message back to the pause screen.

  • Improved lobby matchmaking stability.

  • Fixed a crash when attempting to position notifications before the HUD had been created.

  • Reduced the size of the high latency indicator

Source

Steam News / 6 March 2026

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