What changed
0 fixes4 additions2 changes0 removals
- Gameplay
- Balance
- Compatibility
- UI and audio
addedAdded Revive status icon for better player feedback during revive interactions
addedImplemented a full set of new item icons, including: -Ammo boxes (pistol / rifle / sniper / shotgun) -Melee weapons (axe, pickaxe, sword, machete) -Consumables (food, water, health) -Utility items (landmine, bandage)
addedExpanded crafting/building system with new wooden structures: -Walls, wall edges -Windows, window frames -Doors, door frames -Garage frame, garage door -Foundations (standard + angled) -Stairs (standard + angled) -Wooden log wall -Wooden gate
addedUpdated weapon attachment compatibility: -Silencer available only for M16A1 -Flashlight compatible with M16A1, AK3, AKS-74U -Added item descriptions on hover in inventory for improved clarity
changedReworked inventory UI layout: -Left: Player inventory -Center: Loot / chest -Right: Clothing, armor, backpack
changedThe focus of this update is improving readability, consistency, and interaction clarity across UI, items, and core systems.
Roten changes
addedAdded Revive status icon for better player feedback during revive interactions
addedImplemented a full set of new item icons, including: -Ammo boxes (pistol / rifle / sniper / shotgun) -Melee weapons (axe, pickaxe, sword, machete) -Consumables (food, water, health) -Utility items (landmine, bandage)
addedExpanded crafting/building system with new wooden structures: -Walls, wall edges -Windows, window frames -Doors, door frames -Garage frame, garage door -Foundations (standard + angled) -Stairs (standard + angled) -Wooden log wall -Wooden gate
addedUpdated weapon attachment compatibility: -Silencer available only for M16A1 -Flashlight compatible with M16A1, AK3, AKS-74U -Added item descriptions on hover in inventory for improved clarity
changedReworked inventory UI layout: -Left: Player inventory -Center: Loot / chest -Right: Clothing, armor, backpack
-Added Revive status icon for better player feedback during revive interactions
Implemented a full set of new item icons, including: -Ammo boxes (pistol / rifle / sniper / shotgun) -Melee weapons (axe, pickaxe, sword, machete) -Consumables (food, water, health) -Utility items (landmine, bandage)
Expanded crafting/building system with new wooden structures: -Walls, wall edges -Windows, window frames -Doors, door frames -Garage frame, garage door -Foundations (standard + angled) -Stairs (standard + angled) -Wooden log wall -Wooden gate
Updated weapon attachment compatibility: -Silencer available only for M16A1 -Flashlight compatible with M16A1, AK3, AKS-74U -Added item descriptions on hover in inventory for improved clarity
Reworked inventory UI layout: -Left: Player inventory -Center: Loot / chest -Right: Clothing, armor, backpack
The focus of this update is improving readability, consistency, and interaction clarity across UI, items, and core systems.