Repeated intro
Hello everyone! We’ve noticed that after the latest update, some players have experienced issues with NPC stability and visitor waiting times.
What changed
1 fix0 additions3 changes0 removals
changedHello everyone! We’ve noticed that after the latest update, some players have experienced issues with NPC stability and visitor waiting times.
fixed🔧 Yesterday, we released a hotfix that addressed the main problems, but we realize that the situation requires a deeper rework.
changed🎯 We’re currently working on: – a day system (so you can move to the next day whenever you wish); – manual and autosave functions; – a complete rewrite of the visitor queue logic to make arrivals faster and behavior more natural; – improved day/night transitions ; – and more active NPCs in the courtyard to make it feel livelier.
changed💜 Thank you to everyone leaving feedback and helping us improve the game. We see everything and we’re responding. The next patch will focus on stabilization and smoother gameplay flow .
Rose Of Wind changes
changedHello everyone! We’ve noticed that after the latest update, some players have experienced issues with NPC stability and visitor waiting times.
fixed🔧 Yesterday, we released a hotfix that addressed the main problems, but we realize that the situation requires a deeper rework.
changed🎯 We’re currently working on: – a day system (so you can move to the next day whenever you wish); – manual and autosave functions; – a complete rewrite of the visitor queue logic to make arrivals faster and behavior more natural; – improved day/night transitions ; – and more active NPCs in the courtyard to make it feel livelier.
changed💜 Thank you to everyone leaving feedback and helping us improve the game. We see everything and we’re responding. The next patch will focus on stabilization and smoother gameplay flow .
🔧 Yesterday, we released a hotfix that addressed the main problems, but we realize that the situation requires a deeper rework.
🎯 We’re currently working on: – a day system (so you can move to the next day whenever you wish); – manual and autosave functions; – a complete rewrite of the visitor queue logic to make arrivals faster and behavior more natural; – improved day/night transitions; – and more active NPCs in the courtyard to make it feel livelier.
💜 Thank you to everyone leaving feedback and helping us improve the game. We see everything and we’re responding. The next patch will focus on stabilization and smoother gameplay flow.
— The Rose Of Wind Team