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Steam News5 November 20258mo ago

🔧 Hotfix and Improvement Plans

Hello everyone! We’ve noticed that after the latest update, some players have experienced issues with NPC stability and visitor waiting times.

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Repeated intro

Hello everyone! We’ve noticed that after the latest update, some players have experienced issues with NPC stability and visitor waiting times.

What changed

1 fix0 additions3 changes0 removals
  • Performance
  • Fixes
  • Gameplay
changedHello everyone! We’ve noticed that after the latest update, some players have experienced issues with NPC stability and visitor waiting times.
fixed🔧 Yesterday, we released a hotfix that addressed the main problems, but we realize that the situation requires a deeper rework.
changed🎯 We’re currently working on: – a day system (so you can move to the next day whenever you wish); – manual and autosave functions; – a complete rewrite of the visitor queue logic to make arrivals faster and behavior more natural; – improved day/night transitions ; – and more active NPCs in the courtyard to make it feel livelier.
changed💜 Thank you to everyone leaving feedback and helping us improve the game. We see everything and we’re responding. The next patch will focus on stabilization and smoother gameplay flow .

Rose Of Wind changes

changedHello everyone! We’ve noticed that after the latest update, some players have experienced issues with NPC stability and visitor waiting times.
fixed🔧 Yesterday, we released a hotfix that addressed the main problems, but we realize that the situation requires a deeper rework.
changed🎯 We’re currently working on: – a day system (so you can move to the next day whenever you wish); – manual and autosave functions; – a complete rewrite of the visitor queue logic to make arrivals faster and behavior more natural; – improved day/night transitions ; – and more active NPCs in the courtyard to make it feel livelier.
changed💜 Thank you to everyone leaving feedback and helping us improve the game. We see everything and we’re responding. The next patch will focus on stabilization and smoother gameplay flow .

🔧 Yesterday, we released a hotfix that addressed the main problems, but we realize that the situation requires a deeper rework.

🎯 We’re currently working on: – a day system (so you can move to the next day whenever you wish); – manual and autosave functions; – a complete rewrite of the visitor queue logic to make arrivals faster and behavior more natural; – improved day/night transitions; – and more active NPCs in the courtyard to make it feel livelier.

💜 Thank you to everyone leaving feedback and helping us improve the game. We see everything and we’re responding. The next patch will focus on stabilization and smoother gameplay flow.

— The Rose Of Wind Team

Source

Steam News / 5 November 2025

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