In this update5
Full notes
Full Rose Of Wind update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Performance
- Maps
- Gameplay
Rose Of Wind changes
⚙ System Changes and Optimizations
Rewrote the game's core systems.
Removed unnecessary dependencies.
Added seamless level transitions.
Fixed a memory leak bug during level transitions — the game is now more stable.
Partially rewrote the game code for objects on the map.
Level loading times are now faster.
🎥 Camera
Completely rewrote the camera system.
The game now uses CineCamera, allowing for a more cinematic and expressive picture tied to gameplay moments.
👣 Customer Movement (NPC)
Rewrote the customer movement code.
Movement has become significantly smoother.
Turning angles are no longer abruptly cut off.
Fixed a bug where customers could stand in place and not move on.
🏠 Visual Changes
Updated the decor on the map.
Fixed and optimized some game models — improved performance and visual quality.
🚧 What's Coming
A new loading screen, optimized for seamless level transitions.
Further improvements to game logic.
Increasing overall game stability.
💜 Thank you for playing Rose Of Wind — your feedback and support help the game grow!
Source
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