In this update7
Full notes
Full Root update
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What changed
- Balance
- Gameplay
- UI and audio
- Maps
- Fixes
- Server
Root changes
You can almost see the green under that melting snow! In this patch, we have included a number of balance updates for Challenges, bug fixes, and various polish improvements. Thank you for playing Root Digital!
Improvements
Balance updates for Challenges, including new rules and restrictions for Hundreds’ heroic challenges.
- Marquise Wood Picker added to the Marquise building modeThe Marquise build selection prompt should now include a ‘Choose wood to spend’ toggle. When enabled, the Marquise can select which clearings to spend wood from.
Play to your strengths! Woodland Alliance may now choose which supporters to spend by selecting them in the lower left of the game screen before a revolt or spreading sympathy.
- GamepadOverall improvements to gamepad usability. Added gamepad support for Retinue card picker (as well as for the two new ones above).
Bug Fixes
Challenges
In the Delivery Mission challenges, all Move Boot icons are now the same size.
Adset
Banning second Vagabond now removes it from the faction pool in Advanced Setup.
You should now be able to press X on a gamepad to see additional information about the Vagabond during Advanced Setup.
Gameplay
Your Clockwork opponent settings should now be saved along with other game setup details! This means you can easily repeat previous conditions or make small adjustments without starting from scratch.
Keepers and Hundreds can now claim Dominance cards.
After Eyrie activates Tax Collector from the Charismatic Leader, you should now be able to place the removed warrior for the second part of the recruit.
Eyrie should now be able to use the League of Adventurous Mice before going into turmoil.
Fixed an issue where Rule was not being calculated correctly after a player used undo on a crafted Soup Kitchen.
Stacked relics can now be consistently targeted.
When the Hundreds gain warriors from their Lavish mood, the effect on Rule now applies immediately.
Rule is now recalculated after the Hundreds anoints a new Warlord.
Mobs should now be able to spread through adjacency with Boat Builders and Tunnels.
Field Hospitals should now be able to be used before Keepers Delve in the Keep clearing.
You can now select which Waystations and Relics take battle damage.
Steam Deck
UI: Selected highlight icon in Retinue Picker should now be more prominent.
Dominance card hangers now display fully on screen on Steam Deck.
Playmat, prompts and stingers
Relic models should be fully visible on the Mountain Map.
The Barren Tree should no longer obscure warriors in one of the clearings on the Autumn Map.
Ultrawide resolutions no longer display a duplicate relationship tracker.
You should now be able to mouse over Retinue icons.
Waystations should now play an animation when destroyed during battle.
Exposure button now highlights when usable.
The victory point number shown when Hundreds craft for VP should now display the correct value.
Relic VP values now display in the casualties prompt and in the HUD during Battle.
When prompted to select a Minister, the gamepad cursor should now default to the Minister HUD.
Known Issues
The following issues are known to the dev team and will be addressed in future patches.
UI
Crafting Resource Selection: Players can’t choose which resource to use when crafting with Wild icons.
Localization
Missing Translations: German and Japanese translations for expansion content are incomplete.
Note: We are deploying a rework of some of the networking infrastructure with today’s patch. Please let us know through the in-game feedback or on our Discord Server if you experience any unusual disconnects or other instability!
Source
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