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Steam News30 January 20251y ago

Root Patch 1.32.4—A Winter Hotfix!

Another hotfix coming your way with multiple bug fixes and more! In addition to these fixes, Retinue Picker has been added to Mobile. Thanks for playing Root: Digital! Retinue Picker is now on mobile!

In this update3

Full notes

Full Root update

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What changed

2 fixes1 addition0 changes0 removals
  • Gameplay
fixedAnother hotfix coming your way with multiple bug fixes and more! In addition to these fixes, Retinue Picker has been added to Mobile. Thanks for playing Root: Digital!
addedSuit Sorting has been added for Eyrie Decree and Keepers in Iron Retinue!In the Eyrie Decree and the new Retinue Picker, suits should now be sorted from left to right as follows: Rabbit, Fox, Mouse, Bird.
fixedBugsArt Lord of the Hundreds Warriors should now match the size of the other faction Warriors in Strategic View. Fixed an issue where the cancel button appeared as a continue button when using the Duchy's Captain Minister. When a mob token is killed, it should now have a death animation. Relics should no longer overlap warriors in Strategic view. UI Players should now be able to cancel taking the Trick action for the Corvids prior to completing the action. Warriors and Tokens should no longer overlap during Adset games. Players should now be able to enable both Random Factions and Disable Faction Draft for Advanced Setup games. Gameplay AI should no longer use Looting when there is no possibility of gaining items. Undoing a Revolt in a clearing with Warriors when the player has max Warriors on the field should not reduce a player’s Warrior count. In the Egg Collector challenge, when players move into a clearing with an Egg and create a Warrior, selecting Undo should now bring the Egg back and uncreate the Warrior. Scorched Earth clearings no longer count for adjacency when Vagabond is removing mountain paths. Riverfolk Warriors should now be removed from Coffin Makers when Recruit is undone. In Pass-and-Play games, if the AI opponents are Hundreds or Keepers, the Players should now see the backs of the cards when the AI are Keepers or Hundreds. During Pass and Play, the player turn prompt should now appear when resuming a Pass and Play Game. Mobile Hundreds numbers should now have consistent sizing. Known Issues The following issues are known to the dev team and will be addressed in future patches. Gameplay Hard Difficulty AI may choose to build in a clearing with a Hundreds Mob token.

Root changes

fixedAnother hotfix coming your way with multiple bug fixes and more! In addition to these fixes, Retinue Picker has been added to Mobile. Thanks for playing Root: Digital!
addedIn the Eyrie Decree and the new Retinue Picker, suits should now be sorted from left to right as follows: Rabbit, Fox, Mouse, Bird.
fixedArt Lord of the Hundreds Warriors should now match the size of the other faction Warriors in Strategic View. Fixed an issue where the cancel button appeared as a continue button when using the Duchy's Captain Minister. When a mob token is killed, it should now have a death animation. Relics should no longer overlap warriors in Strategic view. UI Players should now be able to cancel taking the Trick action for the Corvids prior to completing the action. Warriors and Tokens should no longer overlap during Adset games. Players should now be able to enable both Random Factions and Disable Faction Draft for Advanced Setup games. Gameplay AI should no longer use Looting when there is no possibility of gaining items. Undoing a Revolt in a clearing with Warriors when the player has max Warriors on the field should not reduce a player’s Warrior count. In the Egg Collector challenge, when players move into a clearing with an Egg and create a Warrior, selecting Undo should now bring the Egg back and uncreate the Warrior. Scorched Earth clearings no longer count for adjacency when Vagabond is removing mountain paths. Riverfolk Warriors should now be removed from Coffin Makers when Recruit is undone. In Pass-and-Play games, if the AI opponents are Hundreds or Keepers, the Players should now see the backs of the cards when the AI are Keepers or Hundreds. During Pass and Play, the player turn prompt should now appear when resuming a Pass and Play Game. Mobile Hundreds numbers should now have consistent sizing. Known Issues The following issues are known to the dev team and will be addressed in future patches. Gameplay Hard Difficulty AI may choose to build in a clearing with a Hundreds Mob token.

Another hotfix coming your way with multiple bug fixes and more! In addition to these fixes, Retinue Picker has been added to Mobile. Thanks for playing Root: Digital!

Retinue Picker is now on mobile!

  • We are still working on gamepad functionality.

Suit Sorting has been added for Eyrie Decree and Keepers in Iron Retinue!

  • In the Eyrie Decree and the new Retinue Picker, suits should now be sorted from left to right as follows: Rabbit, Fox, Mouse, Bird.

Bugs

  • Art

    • Lord of the Hundreds Warriors should now match the size of the other faction Warriors in Strategic View.

    • Fixed an issue where the cancel button appeared as a continue button when using the Duchy's Captain Minister.

    • When a mob token is killed, it should now have a death animation.

    • Relics should no longer overlap warriors in Strategic view.

    UI

    • Players should now be able to cancel taking the Trick action for the Corvids prior to completing the action.

    • Warriors and Tokens should no longer overlap during Adset games.

    • Players should now be able to enable both Random Factions and Disable Faction Draft for Advanced Setup games.

    Gameplay

    • AI should no longer use Looting when there is no possibility of gaining items.

    • Undoing a Revolt in a clearing with Warriors when the player has max Warriors on the field should not reduce a player’s Warrior count.

    • In the Egg Collector challenge, when players move into a clearing with an Egg and create a Warrior, selecting Undo should now bring the Egg back and uncreate the Warrior.

    • Scorched Earth clearings no longer count for adjacency when Vagabond is removing mountain paths.

    • Riverfolk Warriors should now be removed from Coffin Makers when Recruit is undone.

    • In Pass-and-Play games, if the AI opponents are Hundreds or Keepers, the Players should now see the backs of the cards when the AI are Keepers or Hundreds.

    • During Pass and Play, the player turn prompt should now appear when resuming a Pass and Play Game.

    Mobile

    • Hundreds numbers should now have consistent sizing.

    Known Issues

    The following issues are known to the dev team and will be addressed in future patches. Gameplay

    • Hard Difficulty AI may choose to build in a clearing with a Hundreds Mob token.

Source

Steam News / 30 January 2025

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