In this update5
Full notes
Full room13 update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Balance
- UI and audio
room13 changes
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New update
A nice big update featuring a ton of new faces Features
Brought the total faces to 20
Each face has a unique ability
Face unlock is now based on rounds survived
Weapons
Basic bullet no longer makes it across the entire room
Balance
Made the main player faster overall to help in survival
Environment
Made the door openings larger and more obvious
Rooms now have specific names instead of just numbers
GFX/SFX
Adjusted the screenshake yet again
Bug Fixes
No longer stuck in middle of tutorial
Reset enemy kill count when reseting the game
All music in the Main menu can be turned off
"Lights Out" no longer occurs to rounds in a row
Background objects in room 2 now shake along with rest of screen shak
No longer stuck shooting when you pause the game
Weapon upgrade issue involving weapons no longer being able to be dropped corrected
Enjoy!
Source
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