Full notes
Full room13 update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Balance
- UI and audio
room13 changes
Say hello to melee weapons! Occasionally you'll see a zombie waking around with an ax in their head. Feel free to take it! Just shoulder charge or slaughter them to knock it free! Also added Achievements! Features
Use the DPad or Left Stick for movement
Added Achievements
Weapons
replaced grenades with melee weapons that can be found sticking in zombies, and are dropped by killing or shoulder charging zombies. You can also throw the melee weapon
Balance
Changed Cherub Room layout (room 5)
Undead spawns slightly slower to balance difficulty
GFX / SFX
Slower screen shake
Balance
No longer get stuck on stairs when walking past them
Falling off stairs when shoulder charging
Instadeath issue (let me know if it pops up again)
Battery placement in the Gallery (room 12)
Package placement in the Bathrooms (room 11)
Battery placement in the Bathrooms (room 11)
Bathroom undead AI (room 11)
Stairway glitch in the Library (room 7)
Stock/Magazine unlocked images in the Arsenal
Source
Changelog.gg summarizes and formats this update. How we read updates.
