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Steam News2 June 20261mo ago

Hotfix - Version 0.25.1_8

Steam post image Change log General Player Graves When connecting to a game, invalid grave map markers will be removed To prevent graves from being inaccessible, they will now sometimes be moved to the start of the dung

In this update5

Full notes

Full Romestead update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

5 fixes2 additions4 changes1 removal
  • Maps
  • Fixes
  • Balance
  • Gameplay
changedGeneralPlayer Graves When connecting to a game, invalid grave map markers will be removed To prevent graves from being inaccessible, they will now sometimes be moved to the start of the dungeon If you can't get to your grave, then reload the world or wait for the dungeon to reset If a grave has been destroyed or lost, then when the world is loaded again, the gravestone will be recreated at the world spawn point (not beds) Unfortunately we were not able to apply this retroactively to already lost graves
fixedGeneralFixed Depth of Field issue in Temple of Vulcan
fixedGeneralFixed piercing damage icon
removedCitizensRemoved negative traits from existing citizens that do not have any positive traits
changedCitizensCitizens will now teleport home if they get stuck
addedCitizensYou can now move through citizens if you walk into them for 2 seconds

Romestead changes

changedPlayer Graves When connecting to a game, invalid grave map markers will be removed To prevent graves from being inaccessible, they will now sometimes be moved to the start of the dungeon If you can't get to your grave, then reload the world or wait for the dungeon to reset If a grave has been destroyed or lost, then when the world is loaded again, the gravestone will be recreated at the world spawn point (not beds) Unfortunately we were not able to apply this retroactively to already lost graves
fixedFixed Depth of Field issue in Temple of Vulcan
fixedFixed piercing damage icon
removedRemoved negative traits from existing citizens that do not have any positive traits
changedCitizens will now teleport home if they get stuck

Steam post image Change log

General

  • Player Graves

    • When connecting to a game, invalid grave map markers will be removed

    • To prevent graves from being inaccessible, they will now sometimes be moved to the start of the dungeon

      • If you can't get to your grave, then reload the world or wait for the dungeon to reset

    • If a grave has been destroyed or lost, then when the world is loaded again, the gravestone will be recreated at the world spawn point (not beds)

      • Unfortunately we were not able to apply this retroactively to already lost graves

  • Fixed Depth of Field issue in Temple of Vulcan

  • Fixed piercing damage icon

Citizens

  • Removed negative traits from existing citizens that do not have any positive traits

  • Citizens will now teleport home if they get stuck

  • You can now move through citizens if you walk into them for 2 seconds

  • Carpenters are now better at getting to construction sites, and now have a max range of 90 tiles from their building

Buildings

  • Trade routes will now prevent you from using a starving citizen as carrier

Constructions

  • Gates will now close faster behind you

  • Fixed gates not auto opening for players carrying something

Dungeons

  • Fixed some players not being able to enter "Cure of Robigus"

  • Fixed not being able to fall into a pit in a volcano dungeon

...and a few other fixes and changes!

Happy adventuring!

Source

Steam News / 2 June 2026

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