Full notes
Full Roman General update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- UI and audio
- Gameplay
- Maps
- Fixes
Version 0.2 has been in the pipelines for some time now and includes many bug-fixes, UI and quality of life improvements, and a bunch of new features.
Take-back added!!
Naval combat, embarking, and disembarking now available
The UI when buying units has been improved and in the army view
The Escape works as expected opening the main menu
Auto select next unit when deploying
Fixed roads next to map borders
Fixed bug when starting a new campaign
Better capture fort logic
New easier difficulty as well as lost of small tweaks to combat system and unit stats
New Samnite and Carthaginian factions, which will be in the First Punic war campaign coming soon
Steam post image(A sneak peak at the first battle of the Punic War campaign)
Glory to Rome!
Source
Changelog.gg summarizes and formats this update. How we read updates.
