Full notes
Full Roman General update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- UI and audio
- Fixes
Roman General changes
A bunch of fixes and improvements:
Pressing the space button during the briefing no longer ends the end turn
It is now possible to change the difficulty during a campaign
Now no longer possible to break game by moving units when it is not your turn
Engineers can now build forts after moving, this is a big change, but one that will hopefully make healing and forts easier and more sentral
Defence of Tarnatum mission feels no longer impossible
There is now a quick information box that notifies the player when they lose a unit
An bug where the AI could attack from very far away has now been fixed
fixed deployment limit in battle of Locri
Glory to Rome!
Source
Changelog.gg summarizes and formats this update. How we read updates.
