Full notes
Full Roll The Bones update
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What changed
- Store
- Maps
- Gameplay
- Events
- Fixes
Roll The Bones changes
It's time for the first round of hotfixes after release. I've received quite a lot of feedback and bug reports already, here are the changes in version 1.0.1b:
Tweaks:
Improved character/skin selection screen UI visuals
Melee spells now destroy breakable objects on maps
Added 0.1s delay when dice are autoswitched on reload
In-game RTB logo updated in various places
Bugs:
Fixed Horde gates not unlocking next challenge gates
Fixed dash collider - dashing should now be more predictable when walls/obstacles are nearby
Fixed “Slimefestation II“ as it had missing dice material assigned
Fixed bug when connecting gamepad mid-game would break all input in game
Fixed bug when player could still die right after completing a challenge and challenge would silently fail
Fixed end-screen stats that didn’t track casted spells
Fixed potential problem with potion discounts stacking more with each run
Fixed a problem, where “Chaos” dice material caused unintended behavior of the following material effects: paper, bamboo, carbon, metal
(Potentially) fixed the problem with in-game music stopping mid-run
Balancing:
Nerfed spells: Pike
Buffed spells: Star Swing
If you notice any new bugs or just want to give me some feedback, feel free to comment in community hub or join my Discord!
Cheers,
~Shrimp
Source
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