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Steam News31 July 202622d ago

Roll The Bones update 1.0.1b

It's time for the first round of hotfixes after release. I've received quite a lot of feedback and bug reports already, here are the changes in version 1.0.

Full notes

Full Roll The Bones update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

9 fixes2 additions5 changes0 removals
  • Store
  • Maps
  • Gameplay
  • Events
  • Fixes
changedImproved character/skin selection screen UI visuals
changedMelee spells now destroy breakable objects on maps
addedAdded 0.1s delay when dice are autoswitched on reload
changedIn-game RTB logo updated in various places
fixedFixed Horde gates not unlocking next challenge gates
fixedFixed dash collider - dashing should now be more predictable when walls/obstacles are nearby

Roll The Bones changes

changedImproved character/skin selection screen UI visuals
changedMelee spells now destroy breakable objects on maps
addedAdded 0.1s delay when dice are autoswitched on reload
changedIn-game RTB logo updated in various places
fixedFixed Horde gates not unlocking next challenge gates

It's time for the first round of hotfixes after release. I've received quite a lot of feedback and bug reports already, here are the changes in version 1.0.1b:

Tweaks:

  • Improved character/skin selection screen UI visuals

  • Melee spells now destroy breakable objects on maps

  • Added 0.1s delay when dice are autoswitched on reload

  • In-game RTB logo updated in various places

Bugs:

  • Fixed Horde gates not unlocking next challenge gates

  • Fixed dash collider - dashing should now be more predictable when walls/obstacles are nearby

  • Fixed “Slimefestation II“ as it had missing dice material assigned

  • Fixed bug when connecting gamepad mid-game would break all input in game

  • Fixed bug when player could still die right after completing a challenge and challenge would silently fail

  • Fixed end-screen stats that didn’t track casted spells

  • Fixed potential problem with potion discounts stacking more with each run

  • Fixed a problem, where “Chaos” dice material caused unintended behavior of the following material effects: paper, bamboo, carbon, metal

  • (Potentially) fixed the problem with in-game music stopping mid-run

Balancing:

  • Nerfed spells: Pike

  • Buffed spells: Star Swing

If you notice any new bugs or just want to give me some feedback, feel free to comment in community hub or join my Discord!

Cheers,

~Shrimp

Source

Steam News / 31 July 2026

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