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Steam News2 September 202510mo ago

Dev Diary #1

Hey! I've decided to post some (hopefully regular) updates regarding the development process of Roll The Bones.

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Full Roll The Bones update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hey!

What changed

0 fixes0 additions3 changes0 removals
  • Maps
  • Gameplay
changedAngelic Temple map design
changedWall spells
changedAs for the "Wall" spells... well, they're exactly what you think they are. Walls. That you cast. Currently I've got Fire, Ice and Thorn walls (each version has 5 levels). Let me know if you've got any ideas for more wall spells ^^

I've decided to post some (hopefully regular) updates regarding the development process of Roll The Bones. (Features presented in these updates won't be available in current demo version)

So what am I currently working on?

  • Angel enemies

  • Angelic Temple map design

  • Wall spells

As for the first two - Angelic Temple is gonna be one of the main dungeon gates of the game, a more difficult one at that (S-Rank). Therefore it needs some high-difficulty enemies. I'm hoping to make Angels pretty tough to deal with with their precise & high power light beams.

As for the "Wall" spells... well, they're exactly what you think they are. Walls. That you cast. Currently I've got Fire, Ice and Thorn walls (each version has 5 levels). Let me know if you've got any ideas for more wall spells ^^

~Shrimpːprawnː

Source

Steam News / 2 September 2025

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