Full notes
Full Roll The Bones update
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Repeated intro
Hey!
What changed
- Maps
- Gameplay
I've decided to post some (hopefully regular) updates regarding the development process of Roll The Bones. (Features presented in these updates won't be available in current demo version)
So what am I currently working on?
Angel enemies
Angelic Temple map design
Wall spells
As for the first two - Angelic Temple is gonna be one of the main dungeon gates of the game, a more difficult one at that (S-Rank). Therefore it needs some high-difficulty enemies. I'm hoping to make Angels pretty tough to deal with with their precise & high power light beams.
As for the "Wall" spells... well, they're exactly what you think they are. Walls. That you cast. Currently I've got Fire, Ice and Thorn walls (each version has 5 levels). Let me know if you've got any ideas for more wall spells ^^
~Shrimpːprawnː
Source
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