What changed
4 fixes2 additions0 changes0 removals
- UI and audio
- Fixes
- Gameplay
addedNew ContentThere is now a new tutorial (with some story elements) for newcomers to the game. Existing players can access it via the Settings menu
addedNew ContentNew controller/Steamdeck support for cycling through tooltips of items during Obtain Item encounters
fixedBug FixesFixed a controller/Steamdeck issue where excess inputs might be required to select options in the main menu following a run where new content was unlocked
fixedBug FixesFixed an issue where releasing the active Rogumon after catching an opposing Rogumon in a team battle would lead to the released Rogumon remaining on the field
fixedBug FixesFixed inconsistencies in tooltip availability and terminology in various items
fixedBug FixesI realize this patch has taken much longer than the others. Thank you for your patience. Although I am going at a slower pace than I did following Rogumon's Early Access debut, I still intend to push further updates and continue development of this game.
Rogumon changes
addedThere is now a new tutorial (with some story elements) for newcomers to the game. Existing players can access it via the Settings menu
addedNew controller/Steamdeck support for cycling through tooltips of items during Obtain Item encounters
fixedFixed a controller/Steamdeck issue where excess inputs might be required to select options in the main menu following a run where new content was unlocked
fixedFixed an issue where releasing the active Rogumon after catching an opposing Rogumon in a team battle would lead to the released Rogumon remaining on the field
fixedFixed inconsistencies in tooltip availability and terminology in various items
Patch 0.9.1.0 is out now!
New Content
There is now a new tutorial (with some story elements) for newcomers to the game. Existing players can access it via the Settings menu
New controller/Steamdeck support for cycling through tooltips of items during Obtain Item encounters
Bug Fixes
Fixed a controller/Steamdeck issue where excess inputs might be required to select options in the main menu following a run where new content was unlocked
Fixed an issue where releasing the active Rogumon after catching an opposing Rogumon in a team battle would lead to the released Rogumon remaining on the field
Fixed inconsistencies in tooltip availability and terminology in various items
I realize this patch has taken much longer than the others. Thank you for your patience. Although I am going at a slower pace than I did following Rogumon's Early Access debut, I still intend to push further updates and continue development of this game.