Full notes
Full Rogues Don't Cry update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- UI and audio
- Fixes
Rogues Don't Cry changes
Hi everyone,
Been working on a new hero and endless mode... hopefully I get them done for Christmas. In the meantime here are the weekly fixes.
Gameplay
Increased number of units in town per upgrades
Increased thorn plants bonus per level
Giant axe cleave increased to 1.5
Builder potion is now worth more
Increased death spawn numbers
Fox attack delay reduced to 0.3
Dust storms now spawn more monsters in late game
Improved town UI
Crocs no longer have fast metabolism, will get another skill later
Improved animations of : leeches, statues, ballista, cannon, catapult, worms and beholders
Improved attack sounds of golems
Fixes
Swallow no longer works on mechanical units
Fixed bear growl sound
Fixed eyelash viper model
Fixed cleave ability affecting allies, it was not supposed to
Source
Changelog.gg summarizes and formats this update. How we read updates.
