Full notes
Full Rogues Don't Cry update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
1 fix0 additions4 changes0 removals
- Fixes
- Gameplay
- Balance
fixedFixed the swiftness skill of commanders that would affect enemies - sorry guys
changedImproved metal mace models
changedImproved overworld mixed stationary guards enemy selection
changedImproved slime models
changedIncreased chances of random events by a little
Rogues Don't Cry changes
fixedFixed the swiftness skill of commanders that would affect enemies - sorry guys
changedImproved metal mace models
changedImproved overworld mixed stationary guards enemy selection
changedImproved slime models
changedIncreased chances of random events by a little
Fixed the swiftness skill of commanders that would affect enemies - sorry guys
Mushroom now improve their poisonous attacks with level ups
Improved metal mace models
Bears move 25% slower now
Improved overworld mixed stationary guards enemy selection
Improved slime models
Increased chances of random events by a little
Source
Changelog.gg summarizes and formats this update. How we read updates.
