Full notes
Full Rogues Don't Cry update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- UI and audio
Rogues Don't Cry changes
Hi everyone,
Game is coming out next week on October 30, really excited. In the meantime I'm polishing it and preparing its launch, so this week I didn't have time to note every little things I changed. There's always some little last minute bug no matter how hard you test.
GAMEPLAY
Hyena speed reduced, mobility increased
Made changes to some disease descriptions and names
Changed AI behavior for ranged units: now they will switch to a melee weapon more quickly
FIXES
Changelog button would not work in build
Tough bug with attack missiles filter where the unit would not move out of his range to attack
Items would sometimes duplicate in inventory
Various UI glitches
Source
Changelog.gg summarizes and formats this update. How we read updates.
