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Steam News25 October 20241y ago

Weekly Update 0.742

Hi everyone, Game is coming out next week on October 30, really excited. In the meantime I'm polishing it and preparing its launch, so this week I didn't have time to note every little things I changed.

Full notes

Full Rogues Don't Cry update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes0 additions6 changes0 removals
  • Gameplay
  • UI and audio
changedGame is coming out next week on October 30, really excited. In the meantime I'm polishing it and preparing its launch, so this week I didn't have time to note every little things I changed. There's always some little last minute bug no matter how hard you test.
changedGAMEPLAY
changedHyena speed reduced, mobility increased
changedChanged AI behavior for ranged units: now they will switch to a melee weapon more quickly
changedChangelog button would not work in build
changedVarious UI glitches

Rogues Don't Cry changes

changedGame is coming out next week on October 30, really excited. In the meantime I'm polishing it and preparing its launch, so this week I didn't have time to note every little things I changed. There's always some little last minute bug no matter how hard you test.
changedGAMEPLAY
changedHyena speed reduced, mobility increased
changedChanged AI behavior for ranged units: now they will switch to a melee weapon more quickly
changedChangelog button would not work in build

Hi everyone,

Game is coming out next week on October 30, really excited. In the meantime I'm polishing it and preparing its launch, so this week I didn't have time to note every little things I changed. There's always some little last minute bug no matter how hard you test.

GAMEPLAY

  • Hyena speed reduced, mobility increased

  • Made changes to some disease descriptions and names

  • Changed AI behavior for ranged units: now they will switch to a melee weapon more quickly

FIXES

  • Changelog button would not work in build

  • Tough bug with attack missiles filter where the unit would not move out of his range to attack

  • Items would sometimes duplicate in inventory

  • Various UI glitches

Source

Steam News / 25 October 2024

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