What changed
1 fix1 addition2 changes0 removals
- Gameplay
- Performance
- Balance
addedFinal Boss • Added the final boss fight with full attack patterns and unique behavior • New boss music
changedGameplay • General tuning and pacing adjustments • Improved hit feedback and performance in several encounters.
changedBalance • Minor weapon and card adjustments • Late game enemy scaling refined
fixedFixes • Fixed several small graphical issues • Fixed rare movement and collision bugs • Misc cleanup and stability improvements
Roguelyte changes
addedFinal Boss • Added the final boss fight with full attack patterns and unique behavior • New boss music
changedGameplay • General tuning and pacing adjustments • Improved hit feedback and performance in several encounters.
changedBalance • Minor weapon and card adjustments • Late game enemy scaling refined
fixedFixes • Fixed several small graphical issues • Fixed rare movement and collision bugs • Misc cleanup and stability improvements
Final Boss • Added the final boss fight with full attack patterns and unique behavior • New boss music
Gameplay • General tuning and pacing adjustments • Improved hit feedback and performance in several encounters.
Balance • Minor weapon and card adjustments • Late game enemy scaling refined
Fixes • Fixed several small graphical issues • Fixed rare movement and collision bugs • Misc cleanup and stability improvements