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Steam News7 August 202511mo ago

VERSION 1.1 โ€“ Clarity, Control & Better UX

๐Ÿ”ง Version 1.1 โ€“ Clarity, Control & Better UX Thank you for all the feedback and support! This update focuses on improving clarity, giving players more control, and polishing core systems and interactions.

In this update5

Full notes

Full RogueCraft update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

5 fixes5 additions7 changes0 removals
  • Maps
  • Gameplay
  • Events
  • Store
  • Balance
  • UI and audio
changed๐ŸŒŸ HighlightsLighting improvements on multiple maps โ€“ we heard your feedback about dark areas, and they should now be much easier to read.
added๐ŸŒŸ HighlightsEvolutions can now be skipped โ€“ if the offered upgrades donโ€™t fit your strategy, just pass them!
added๐ŸŒŸ HighlightsNew tutorial added for the Camp event.
changed๐ŸŒŸ HighlightsPurchasing consumables with a full inventory now shows a proper error message.
changedโš”๏ธ Gameplay & BalanceDark Essence from monster kills reduced by 50% , but rewards from map spawns increased to compensate.
fixedโš”๏ธ Gameplay & BalanceAll ability-based items reworked: now deal fixed base damage that scales with character stats, instead of percent-based damage.

RogueCraft changes

changedLighting improvements on multiple maps โ€“ we heard your feedback about dark areas, and they should now be much easier to read.
addedEvolutions can now be skipped โ€“ if the offered upgrades donโ€™t fit your strategy, just pass them!
addedNew tutorial added for the Camp event.
changedPurchasing consumables with a full inventory now shows a proper error message.
changedDark Essence from monster kills reduced by 50% , but rewards from map spawns increased to compensate.

๐Ÿ”ง Version 1.1 โ€“ Clarity, Control & Better UX

Thank you for all the feedback and support! This update focuses on improving clarity, giving players more control, and polishing core systems and interactions.

๐ŸŒŸ Highlights

  • Lighting improvements on multiple maps โ€“ we heard your feedback about dark areas, and they should now be much easier to read.

  • Evolutions can now be skipped โ€“ if the offered upgrades donโ€™t fit your strategy, just pass them!

  • New tutorial added for the Camp event.

  • A reminder tutorial now appears if you havenโ€™t merged towers for a while.

  • Purchasing consumables with a full inventory now shows a proper error message.

โš”๏ธ Gameplay & Balance

  • Dark Essence from monster kills reduced by 50%, but rewards from map spawns increased to compensate.

  • All ability-based items reworkednow deal fixed base damage that scales with character stats, instead of percent-based damage.
  • Event items can now be sold like normal items.

  • Moon and sun phase counter added for Celestial Seer.

  • Boss abilities now have visual effects to help communicate when theyโ€™re casting something impactful.

๐ŸŒ€ Endless Mode

  • After each night cycle, players will now see a button allowing them to end the Endless Mode run and return to menu.

๐Ÿ› Fixes & UI Polish

  • Fixed wave display bug on the Next Wave panel.

  • Fixed incorrect ability description for Circus Clown.

  • Rewritten monster descriptions for better clarity.

  • General improvements to tooltips and interface polish.

  • Minor bug fixes and visual tweaks across the game.

๐Ÿ”ฎ In Progress: Full Rebalance

We're actively working on a complete rebalance of the game โ€” including tower strength, enemy scaling, item impact, and more. This will be released in a future update. Stay tuned for details!

Thank you for playing RogueCraft and helping us shape the future of the game!

Source

Steam News / 7 August 2025

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