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Steam News20 May 20251y ago

Update 2.0 now available

Our BIG Free Update is here! And there's a brand NEW way to play the game! Introducing our NEW Game Mode: Survival Fight endless hordes of enemies until the final boss, the Zodiac! Select up to 4-star Difficulty.

In this update12

Full notes

Full Rogue Zodiacs update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

3 fixes2 additions3 changes0 removals
  • Balance
  • Fixes
  • Gameplay
changedThere are also 5 NEW Hazards!Radioactive Fallout - At the end of each unit's turn, they'll receive 1 stack of Radiation Exposure.
changedThere are also 5 NEW Hazards!Hellgate Opened - The first time anyone deal or receive direct damage, the attack will apply 1 stack of Devil's Wrath.
changedThere are also 5 NEW Hazards!Below the Surface - Units above 50% health receive 5% more damage. - Units below 50% health deal 5% more damage.
addedBalance Changes:Crescent Moon Slash is now a dual element of Water and Light. - Poison Needles is now a dual element of Wind and Water. - Ball Lightning no longer interacts with Barrier. - Ball Lightning Mana Cost lowered to 120. - Juxtaposition now deals Magic Damage. - Aurora Slash now deals Magic Damage. - Analyzed now lasts for 5 turns. - Heavenly Flamesword scaling damage buffed to (+4 per MAT). - Hydro Blast scaling damage readjusted to (+1.8 per MAT)(+1.8 per LUK). - Shatterfrost MAT scaling damage nerfed to (+3 per MAT). - Healing Flames now also scale with LUK. - Rift Slash's damage buffed to 700 (+5 per MAT). - Unleashed Frenzy can now expire. - Hail of Blades cooldown lowered to 2. - Masterlock of Bones no longer grants Interlocking Bones on Physical Crits. - Bellows Breath (stolen) damage buffed to 750 (+5 per MAT). - Minibombs damage increased to 25 per stack. - Golden Blight damage nerfed to 6 per stack. - Razorleaves damage buffed to 475 (+2.25 per ATK)(+2.75 per MAT). - Diamond Puncture damage scaling buffed to (+3.1 per ATK). - Throw Snowball damage scaling buffed to (+2.8 per ATK)(+4 per MAT). - Boulder Toss base damage buffed to 480. - Gem Toss damage scaling buffed to 400%. - Poison Spores damage scaling buffed to (+4.8 per MAT). - Mana Lance damage buffed to 700 (+4 per MAT). - Mana Lance max Lifesteal possible nerfed to 30%. - Cold Cuts base damage buffed to 475. - Summon Kelpie damage scaling buffed to (+2.8 per MAT). - Starburst Frenzy damage scaling buffed to (+3.6 per MAT)(+2.4 per ATK). - Death Arc damage scaling buffed to (+3.3 per ATK). - Puff Out damage scaling nerfed to (+1.2 per MAT). - Puff Out Mana Cost reduced to 80. - Sakura Slash damage scaling buffed to (+4 per LUK). - Windsweeps damage scaling nerfed to (+3 per AGI). - Windsweeps cooldown increased to 4. - The Big Leap damage buffed to 200 (+4 per ATK). - Blade Dance damage scaling buffed to (+3.25 per ATK). - Unlimited Blade now has base damage. - Unlimited Blade scaling damage nerfed to +2 per stat. - Divine Slash damage scaling buffed to (+5 per LUK). - Flameweaving damage scaling buffed to (+5 per MAT). - Underground Assault damage scaling buffed to (+3.75 per ATK). - Winter Bloom damage scaling buffed to (+3 per MAT). - Twin Blades base damage buffed to 600. - Cross Stitch damage scaling buffed to (+2.77 per ATK). - Spirit Lightning damage scaling buffed to (+5 per MAT). - Oil Spill damage scaling buffed to (+2.8 per MAT). - Rolling Fireballs base damage nerfed to 266. - Ardent Strike damage scaling buffed to (+5 per LUK). - Scars of Stars nerfed to 5%. - Poison Clouds damage scaling nerfed to (+2.6 per MAT). - Wind Stream damage scaling buffed to (+3 per AGI). - Titanic Slash base damage nerfed to 70. - Cold Wave base damage buffed to 600. - Cold Wave now makes all enemies Cold regardless if it hits. - Fortunate Strikes by your team now deals bonus damage equal to 3x LUK (enemies stay at 1x LUK).
fixedBug Fixes:Fixed a bug where previous score is being added to uploaded score. - Fixed a bug where manual saving gets interrupted early. - Fixed a bug that sometimes results in an error when opening Equips from a saved file.
fixedv.2.01 micropatch:Fixed a rare instance where the game doesn't fully switch to Survival Mode. - Fixed a bug where the first four enemies in Survival Mode are all Heavy Gunners.

Rogue Zodiacs changes

changedRadioactive Fallout - At the end of each unit's turn, they'll receive 1 stack of Radiation Exposure.
changedHellgate Opened - The first time anyone deal or receive direct damage, the attack will apply 1 stack of Devil's Wrath.
changedBelow the Surface - Units above 50% health receive 5% more damage. - Units below 50% health deal 5% more damage.
addedCrescent Moon Slash is now a dual element of Water and Light. - Poison Needles is now a dual element of Wind and Water. - Ball Lightning no longer interacts with Barrier. - Ball Lightning Mana Cost lowered to 120. - Juxtaposition now deals Magic Damage. - Aurora Slash now deals Magic Damage. - Analyzed now lasts for 5 turns. - Heavenly Flamesword scaling damage buffed to (+4 per MAT). - Hydro Blast scaling damage readjusted to (+1.8 per MAT)(+1.8 per LUK). - Shatterfrost MAT scaling damage nerfed to (+3 per MAT). - Healing Flames now also scale with LUK. - Rift Slash's damage buffed to 700 (+5 per MAT). - Unleashed Frenzy can now expire. - Hail of Blades cooldown lowered to 2. - Masterlock of Bones no longer grants Interlocking Bones on Physical Crits. - Bellows Breath (stolen) damage buffed to 750 (+5 per MAT). - Minibombs damage increased to 25 per stack. - Golden Blight damage nerfed to 6 per stack. - Razorleaves damage buffed to 475 (+2.25 per ATK)(+2.75 per MAT). - Diamond Puncture damage scaling buffed to (+3.1 per ATK). - Throw Snowball damage scaling buffed to (+2.8 per ATK)(+4 per MAT). - Boulder Toss base damage buffed to 480. - Gem Toss damage scaling buffed to 400%. - Poison Spores damage scaling buffed to (+4.8 per MAT). - Mana Lance damage buffed to 700 (+4 per MAT). - Mana Lance max Lifesteal possible nerfed to 30%. - Cold Cuts base damage buffed to 475. - Summon Kelpie damage scaling buffed to (+2.8 per MAT). - Starburst Frenzy damage scaling buffed to (+3.6 per MAT)(+2.4 per ATK). - Death Arc damage scaling buffed to (+3.3 per ATK). - Puff Out damage scaling nerfed to (+1.2 per MAT). - Puff Out Mana Cost reduced to 80. - Sakura Slash damage scaling buffed to (+4 per LUK). - Windsweeps damage scaling nerfed to (+3 per AGI). - Windsweeps cooldown increased to 4. - The Big Leap damage buffed to 200 (+4 per ATK). - Blade Dance damage scaling buffed to (+3.25 per ATK). - Unlimited Blade now has base damage. - Unlimited Blade scaling damage nerfed to +2 per stat. - Divine Slash damage scaling buffed to (+5 per LUK). - Flameweaving damage scaling buffed to (+5 per MAT). - Underground Assault damage scaling buffed to (+3.75 per ATK). - Winter Bloom damage scaling buffed to (+3 per MAT). - Twin Blades base damage buffed to 600. - Cross Stitch damage scaling buffed to (+2.77 per ATK). - Spirit Lightning damage scaling buffed to (+5 per MAT). - Oil Spill damage scaling buffed to (+2.8 per MAT). - Rolling Fireballs base damage nerfed to 266. - Ardent Strike damage scaling buffed to (+5 per LUK). - Scars of Stars nerfed to 5%. - Poison Clouds damage scaling nerfed to (+2.6 per MAT). - Wind Stream damage scaling buffed to (+3 per AGI). - Titanic Slash base damage nerfed to 70. - Cold Wave base damage buffed to 600. - Cold Wave now makes all enemies Cold regardless if it hits. - Fortunate Strikes by your team now deals bonus damage equal to 3x LUK (enemies stay at 1x LUK).
fixedFixed a bug where previous score is being added to uploaded score. - Fixed a bug where manual saving gets interrupted early. - Fixed a bug that sometimes results in an error when opening Equips from a saved file.

Our BIG Free Update is here!

And there's a brand NEW way to play the game!

Introducing our NEW Game Mode: Survival

Fight endless hordes of enemies until the final boss, the Zodiac!

Select up to 4-star Difficulty.

Unlock ALL 162 Abilities from first win rewards.

Power up each time an enemy is killed with ARPG-like loot system.

Choose upgrades from augments, items, passives, special effects/events, and more!

There are also 5 NEW Hazards!

Radioactive Fallout - At the end of each unit's turn, they'll receive 1 stack of Radiation Exposure.

Hellgate Opened - The first time anyone deal or receive direct damage, the attack will apply 1 stack of Devil's Wrath.

Below the Surface - Units above 50% health receive 5% more damage. - Units below 50% health deal 5% more damage.

Memento Mori - At the end of each unit's turn, if they have less than 10 harmful effects, they'll receive a random damaging Harmful Effect.

Divine Punishments - At the end of each unit's turn, if they have less than 10 harmful effects, they'll receive a random non-damaging Harmful Effect.

Balance Changes:

  • Crescent Moon Slash is now a dual element of Water and Light. - Poison Needles is now a dual element of Wind and Water. - Ball Lightning no longer interacts with Barrier. - Ball Lightning Mana Cost lowered to 120. - Juxtaposition now deals Magic Damage. - Aurora Slash now deals Magic Damage. - Analyzed now lasts for 5 turns. - Heavenly Flamesword scaling damage buffed to (+4 per MAT). - Hydro Blast scaling damage readjusted to (+1.8 per MAT)(+1.8 per LUK). - Shatterfrost MAT scaling damage nerfed to (+3 per MAT). - Healing Flames now also scale with LUK. - Rift Slash's damage buffed to 700 (+5 per MAT). - Unleashed Frenzy can now expire. - Hail of Blades cooldown lowered to 2. - Masterlock of Bones no longer grants Interlocking Bones on Physical Crits. - Bellows Breath (stolen) damage buffed to 750 (+5 per MAT). - Minibombs damage increased to 25 per stack. - Golden Blight damage nerfed to 6 per stack. - Razorleaves damage buffed to 475 (+2.25 per ATK)(+2.75 per MAT). - Diamond Puncture damage scaling buffed to (+3.1 per ATK). - Throw Snowball damage scaling buffed to (+2.8 per ATK)(+4 per MAT). - Boulder Toss base damage buffed to 480. - Gem Toss damage scaling buffed to 400%. - Poison Spores damage scaling buffed to (+4.8 per MAT). - Mana Lance damage buffed to 700 (+4 per MAT). - Mana Lance max Lifesteal possible nerfed to 30%. - Cold Cuts base damage buffed to 475. - Summon Kelpie damage scaling buffed to (+2.8 per MAT). - Starburst Frenzy damage scaling buffed to (+3.6 per MAT)(+2.4 per ATK). - Death Arc damage scaling buffed to (+3.3 per ATK). - Puff Out damage scaling nerfed to (+1.2 per MAT). - Puff Out Mana Cost reduced to 80. - Sakura Slash damage scaling buffed to (+4 per LUK). - Windsweeps damage scaling nerfed to (+3 per AGI). - Windsweeps cooldown increased to 4. - The Big Leap damage buffed to 200 (+4 per ATK). - Blade Dance damage scaling buffed to (+3.25 per ATK). - Unlimited Blade now has base damage. - Unlimited Blade scaling damage nerfed to +2 per stat. - Divine Slash damage scaling buffed to (+5 per LUK). - Flameweaving damage scaling buffed to (+5 per MAT). - Underground Assault damage scaling buffed to (+3.75 per ATK). - Winter Bloom damage scaling buffed to (+3 per MAT). - Twin Blades base damage buffed to 600. - Cross Stitch damage scaling buffed to (+2.77 per ATK). - Spirit Lightning damage scaling buffed to (+5 per MAT). - Oil Spill damage scaling buffed to (+2.8 per MAT). - Rolling Fireballs base damage nerfed to 266. - Ardent Strike damage scaling buffed to (+5 per LUK). - Scars of Stars nerfed to 5%. - Poison Clouds damage scaling nerfed to (+2.6 per MAT). - Wind Stream damage scaling buffed to (+3 per AGI). - Titanic Slash base damage nerfed to 70. - Cold Wave base damage buffed to 600. - Cold Wave now makes all enemies Cold regardless if it hits. - Fortunate Strikes by your team now deals bonus damage equal to 3x LUK (enemies stay at 1x LUK).

Bug Fixes:

  • Fixed a bug where previous score is being added to uploaded score. - Fixed a bug where manual saving gets interrupted early. - Fixed a bug that sometimes results in an error when opening Equips from a saved file.

v.2.01 micropatch:

  • Fixed a rare instance where the game doesn't fully switch to Survival Mode. - Fixed a bug where the first four enemies in Survival Mode are all Heavy Gunners.

v.2.02 micropatch:

  • Adventure Mode is no longer locked for new saves. - Reduced the difficulty of 1 star battles in Survival Mode.

v.2.03 micropatch:

  • Desecrated, a non-damaging harmful effect, is now banned from the random pool. - Replaced "Save then close the game" with "Save" only. - Manual saving from the lobby is now available. - Game now checks if save file is corrupted (happens when the game is closed while saving, please avoid doing this) and will try to fix the save file. - Fixed a bug where retrying a lost battle against Taurus will result in battling Scorpio instead, and vice versa.

Source

Steam News / 20 May 2025

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