Full notes
Full Rogue Slime update
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What changed
- UI and audio
Creator notes: Big patch for foreign languages. The game should now pretty much run in your language. If you have a request for a localization, let me know. Also finally fixed the sproutmother and the poison flood from spongo. Some stability fixes too, i had some reports of performance issues
-- Fixed an issue where the game would lagg when applying elemental damage. -- Updated the translations for the languages i have included, There might be overlaps and things not being in the right place, but languages should be ok. -- Fixed some overlaps in the settings menu. -- Fixed an issue where the "medium" difficulty couldn't be selected, leading to the other difficulties being easier. -- Fixed an issue where slowing pools would permanently slow you if you walked down a floor at the same time as being slowed by them. -- Added a functionality to bring enemies that get out of the room back in again. -- Fixed an issue where the rebind keys menu wouldn't display any keys. -- Scaled the rebind keys menu up a bit in order to be more readable. -- Re-fixed an issue where the mushrooms in spongo's room would still block projectiles upon being destroyed. -- Adjusted pricings in the roulette room. -- Tuned difficulty a bit up for later levels, Normal was feeling a bit too easy. -- Fixed an issue where the Poison Flood would not trigger during the spongo fight. -- Fixed an issue where poor sproutmother would do nothing during her fight. -- Re-tuned sproutmother to be much more active. Her leaf spray now also follows the player(though it is still a random angle within a cone)
Source
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