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Steam News10 June 20242y ago

Demo Update: Electric Dogfights🛩️

This is a big one Alright, we are back with a new update. We've completely redesigned combat to provide more intense dogfight-style action and added some new electrifying run upgrades.

In this update3

Full notes

Full Rogue Sky update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

7 fixes10 additions10 changes3 removals
  • Balance
  • Gameplay
  • Store
  • UI and audio
  • Fixes
addedThis is a big oneAlright, we are back with a new update. We've completely redesigned combat to provide more intense dogfight-style action and added some new electrifying run upgrades. Plus, we've added a new store that appears every 5 waves, giving you a chance to catch your breath, buy some health, and strengthen your pilot.
changedThis is a big oneIn this update, we also revamped the save system to enhance long-term gameplay, particularly regarding perks. Unfortunately, this means that any perks you've already unlocked will be reset. We understand this can be frustrating, but we hope you appreciate that such changes are sometimes necessary in an experimental demo. If you have any concerns, please share your feedback on our Discord channel .
addedFeaturesAdded a new run store that appears every 5th wave, where you can heal or upgrade your ship's power.
addedFeaturesAdded new upgrade: Chain Lightning
addedFeaturesAdded new upgrade: Thunder Dash
addedFeaturesAdded new upgrade: Tesla Coil

Rogue Sky changes

addedAlright, we are back with a new update. We've completely redesigned combat to provide more intense dogfight-style action and added some new electrifying run upgrades. Plus, we've added a new store that appears every 5 waves, giving you a chance to catch your breath, buy some health, and strengthen your pilot.
changedIn this update, we also revamped the save system to enhance long-term gameplay, particularly regarding perks. Unfortunately, this means that any perks you've already unlocked will be reset. We understand this can be frustrating, but we hope you appreciate that such changes are sometimes necessary in an experimental demo. If you have any concerns, please share your feedback on our Discord channel .
addedAdded a new run store that appears every 5th wave, where you can heal or upgrade your ship's power.
addedAdded new upgrade: Chain Lightning
addedAdded new upgrade: Thunder Dash

This is a big one

Alright, we are back with a new update. We've completely redesigned combat to provide more intense dogfight-style action and added some new electrifying run upgrades. Plus, we've added a new store that appears every 5 waves, giving you a chance to catch your breath, buy some health, and strengthen your pilot.

In this update, we also revamped the save system to enhance long-term gameplay, particularly regarding perks. Unfortunately, this means that any perks you've already unlocked will be reset. We understand this can be frustrating, but we hope you appreciate that such changes are sometimes necessary in an experimental demo. If you have any concerns, please share your feedback on our Discord channel.

Alright, now for the changes:

Features

  • Added a new run store that appears every 5th wave, where you can heal or upgrade your ship's power.

  • Added new upgrade: Chain Lightning

  • Added new upgrade: Thunder Dash

  • Added new upgrade: Tesla Coil

  • Added dogfight-like behavior to some enemies.

  • Added windup and muzzle flash to enemies to improve clarity when they are attacking.

  • Kamikaze enemies now explode upon attacking and impacting the player.

Changes

  • Nerfed Zara’s max health and added an Increase Max Health perk to this pilot.

  • Removed the health regen perk from both pilots.

  • Displayed green color for positive changes and red color for negative changes in the UI.

  • Run upgrades now have a new random system, making it possible to get new types of upgrades further down a run.

  • Deflected bullets no longer deflect other bullets.

  • Disabled Endless mode for now; it will be activated again soon.

  • The Deflect Air Mine upgrade reduces the size of the mine on the first upgrade.

  • Nerfed the Improved Dash upgrade on Striker to compensate for the Run Store upgrade.

  • Nerfed the Life Steal upgrade; it now reduces your max life to 50% of its value the first time you apply it.

  • Nerfed the Health Regen upgrade; it now only regenerates when you are under 25% health.

  • Reduced the chance of Life Steal and Health Regen upgrades appearing.

Fixes

  • Deflect Air mine upgrade now display correct values.

  • Fixed bug with Time Ghost being able to drop more air mines than the player did.

  • Fixed issue with the camera getting stuck in a zoomed-out state when rewinding.

  • Fixed issue with enemies sometimes disappearing when playing with Zara.

  • Fixed issue with perks refunding not working properly.

  • Fixed issue with rewinding between waves breaking wave spawning.

  • Prevented hover tooltip from triggering multiple times in the pilot select screen for some screens.

  • Reduced ghost playback stuttering.

And a bunch of other things under the hood. But that's the gist of it.

We can't wait to hear your thoughts on the new combat mechanics and store features. Your feedback is invaluable in helping us make RogueSky the best it can be. 🛩️

Source

Steam News / 10 June 2024

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