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Steam News9 March 20242y ago

Demo Patch Notes: Enhanced Gameplay, Balance, and Bug Fixes

Features Removed wave timer and stackable waves. Added a sound that plays when the player levels up. Added a shockwave that knocks back enemies when the player levels up.

Full notes

Full Rogue Sky update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

4 fixes3 additions5 changes2 removals
  • Gameplay
  • UI and audio
  • Fixes
  • Balance
removedFeaturesRemoved wave timer and stackable waves.
addedFeaturesAdded a sound that plays when the player levels up.
addedFeaturesAdded a shockwave that knocks back enemies when the player levels up.
changedFeaturesUpgrade window is now automatically shown instead of needing to press Q.
changedFeaturesImproved visibility for player in the water.
changedFeaturesIncreased how much of the water you can see.

Features

  • Removed wave timer and stackable waves.

  • Added a sound that plays when the player levels up.

  • Added a shockwave that knocks back enemies when the player levels up.

  • Upgrade window is now automatically shown instead of needing to press Q.

  • Improved visibility for player in the water.

  • Increased how much of the water you can see.

Fixes

  • Key rebinds now automatically load when opening the game again.

  • Perk cost text now correctly shows the right amount when maxed out.

  • Striker's shield always starts at the correct strength.

  • Removed stutter when the second part of the gameplay song starts.

  • Addressed various minor issues.

Balance changes

  • Increased Zara's bullet size.

  • Made the first waves easier to assist with onboarding new players.

  • Increased the XP pickup range area. Nerfed XP magnet accordingly.

Source

Steam News / 9 March 2024

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