Full notes
Full Rogue Sky update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- UI and audio
- Fixes
- Balance
Features
Removed wave timer and stackable waves.
Added a sound that plays when the player levels up.
Added a shockwave that knocks back enemies when the player levels up.
Upgrade window is now automatically shown instead of needing to press Q.
Improved visibility for player in the water.
Increased how much of the water you can see.
Fixes
Key rebinds now automatically load when opening the game again.
Perk cost text now correctly shows the right amount when maxed out.
Striker's shield always starts at the correct strength.
Removed stutter when the second part of the gameplay song starts.
Addressed various minor issues.
Balance changes
Increased Zara's bullet size.
Made the first waves easier to assist with onboarding new players.
Increased the XP pickup range area. Nerfed XP magnet accordingly.
Source
Changelog.gg summarizes and formats this update. How we read updates.
