Full notes
Full Rogue Rollout update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- UI and audio
- Events
Patch yourself in for new updates! (Thank you ChatGPT for these corny headlines)
Refreshing the shop has been reworked! Previously, each slot could be refreshed individually. This meant refreshing each slot was always the correct thing to do, as you could sit on your preferred option but see if anything better comes up with no risk. Now, the refresh button rerolls every slot together. Players will have to decide if it's worth giving up an option they like to see new choices.
The reward for completing the Limited Supply challenge has changed from granting extra rerolls to unlocking the artifact Grower.
The button to swap between artifacts and cursed artifacts in the shop has a new coat of paint. This button also has a tooltip now when hovering over it.
A tooltip has also been added to the buttons that let you change the faces of the dice in the shop. Many players didn't understand the purpose of them until they eventually picked an artifact that added a buff or debuff to the face of a die.
A midround tip informing players that they can hit Escape in the middle of a round to see their artifacts has been added.
A midround tip explaining the multiplier cap has been added.
The position of the artifacts at the top of the screen in the shop has been shifted for 16:10 aspect ratios as to not block the Settings button.
Source
Changelog.gg summarizes and formats this update. How we read updates.
