Full notes
Full Rogue Realm: Guardian Grids update
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Repeated intro
Hello, Lords!
What changed
- Balance
- Maps
- Gameplay
- Fixes
- UI and audio
Rogue Realm: Guardian Grids changes
This update brings balance adjustments, bug fixes, and quality-of-life improvements. Thank you for your feedback and support.
Balance
Reduced difficulty for Campaign stages 1–3 for a smoother early-game experience
Adjusted relic stats
Enemies in Endless Mode now gain extra HP scaling in the late game for a more challenging endgame
Additional minor balance tweaks
Bug Fixes
Fixed an issue where Rot Explosion dealt no damage due to a configuration error
Fixed a bug that awarded excessive Relic Fragments from end-of-run Gold
Fixed UI issues in the Endless Mode panel
Quality of Life
Upgradeable buildings now show an upgrade indicator in the bottom-right corner
Hovering the upgrade button previews stat changes before upgrading
Panels can no longer be opened while placing buildings or casting skills, preventing view obstruction
Keep the feedback coming on Steam Discussions — we're always listening.
Source
Changelog.gg summarizes and formats this update. How we read updates.
