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Steam News2 November 20205y ago

Map Separation, and New Torch Mechanic

The map of the game is separated into three distinct portions. There are little pink gems scattered about the map that can be used to unlock the specified areas.

Full notes

Full Rogue Randy update

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What changed

0 fixes2 additions0 changes0 removals
  • Maps
  • Gameplay
addedThe map of the game is separated into three distinct portions. There are little pink gems scattered about the map that can be used to unlock the specified areas.
addedA torch mechanic was added so when the player gets hurt the torch doesn't fall every time.

Rogue Randy changes

addedThe map of the game is separated into three distinct portions. There are little pink gems scattered about the map that can be used to unlock the specified areas.
addedA torch mechanic was added so when the player gets hurt the torch doesn't fall every time.

The map of the game is separated into three distinct portions. There are little pink gems scattered about the map that can be used to unlock the specified areas.

The key for the starting room doesn't appear until the "tutorial" of the game is finished.

A torch mechanic was added so when the player gets hurt the torch doesn't fall every time.

The tall grass and cattails also cause certain enemies to move slower when they are passing through. I am trying to make the environment more of a tool instead of being just an empty space to run around in.

Source

Steam News / 2 November 2020

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