In this update4
Full notes
Full Rogue Quest update
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What changed
- Balance
- Events
- UI and audio
Rogue Quest changes
RogueQuest v0.10.1
Improvements
Block now shows on your health bar. Shield/block is rendered as a glass plate layered over the HP bar (for both you and the enemy), with a shield icon marking its edge, so you can read your defense at a glance instead of just a number.
Clearer meta screens. The Mythics, Town, and Powers screens each have a short banner explaining how that system works: how unlocked mythics become playable, that town upgrades are permanent across runs, and how power cards are earned and used.
Fixes
No more accidental reward picks. Reward cards are now briefly locked when the reward screen appears, so a leftover tap from combat can no longer auto-select a card before you mean to.
Localization
Improved translations across all supported languages. Reworked in-game terminology (run, floor, deck, and more) so game terms read correctly in every language instead of being translated out of context.
Source
Changelog.gg summarizes and formats this update. How we read updates.
