Full notes
Full Rogue Quest update
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What changed
- Fixes
- Gameplay
- UI and audio
Rogue Quest changes
Thank you to everyone who jumped in on launch day. You found things fast, and we fixed them fast. Here's what's in today's patch:
Bug fixes
Fixed the title screen showing a black background when returning from a run.
Fixed the Blacksmith upgrade label overlapping the card preview.
Removed a redundant message that appeared after healing at the Healer node.
Combat readability
Tap any status indicator during combat to see what it does. Burn, Defense, Block, enemy intent, and boss mechanics all show a tooltip on tap.
Mystic node
Power cards now display in a grid instead of a horizontal scroll so you can see everything at once.
Selling a card shows coins flying to your gold total.
General polish
Power card text is larger and no longer cut off.
The run summary screen has larger text and now explains what Stones are used for.
The Blacksmith and Healer nodes now play sounds and animations on confirm.
More fixes and improvements coming soon. Keep the feedback coming.
Source
Changelog.gg summarizes and formats this update. How we read updates.
