Full notes
Full Rogue Lords update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Fixes
- Gameplay
- Balance
- Maps
- UI and audio
- Performance
Update November 22: The following fixes have been added through a hotfix during the weekend. Fixed a blocking issue when using Devil Mode and moving specific statuses Fixing the "Portal enthusiast" achievement description Greetings Disciples,
We're pleased to let you know that a new update for Rogue Lords (v.1.1.00) is now available to download on your Steam client! This update is adding the Apprentice Mode, offering a new, more accessible experience to all of you especially if you had trouble overcoming certain battles. Not only are the enemies less powerful but you will start with a nice gift from the Devil in the form of more Diabolic Essence but also Terror.
Through this update we've also implemented a few bug fixes most notably on Achievements and Relics.
As always, feel free to share your feedback on the Steam forums or on Discord about the changes made in that update, our team is looking with great care at it to improve the game!
Read the Patch Notes below to learn more about the update's content.
Patch Notes
Difficulty Modes
Added a new difficulty mode: Apprentice
The current difficulty mode is now called Normal mode
In Apprentice mode, the player start with +50 Diabolic Essence, +1 Terror, and enemies deal less damage
Books can be unlocked in Apprentice mode
Achievements can be unlocked in Apprentice mode
Experience gains in Apprentice mode are the same as Normal mode
Developers' note: Apprentice mode offers a more accessible experience for those struggling with Normal mode or simply wanting a place to experiment with builds and characters more easily. While the Normal difficulty mode remains the game's intended experience, we hope this addition gives everyone a place to enjoy Rogue Lords at their own pace.
Achievements
Fixed the Baron Samedi “What's yours is mine” achievement behaviour with the relic “Old-world amulet”
Relics
Fixed Anticipation Brooch relic sometimes not triggering on some preparation skills
Updated the visibility of some relics in game compartments (world map and/or event and/or combat) • Bloody cleaver • Corrupted talisman • Netherworld crow • Crystal ball • Cursed apple • Cursed sword • Cursed wand • Dreamcatcher • Glass shield • Ouija board • Scapegoat • Shadow shroud • Soul stone • Styx jet stone
Added relics in the second pool of relics obtained in a run
Localization
Fixed many double line break in the middle of texts and line break at the end of texts
Fix Fanatic’s Worship status infotip displayed in French
Bug fixes
Skills that hit all combatants now behave correctly when a character wields the Provocation status
Several memory management improvements, the game should now use less RAM
Fixed tutorial bubbles not pointing at the correct UI element when playing with a controller
Fixed camera shakes not being played correctly on some animations
The game should now be able to restore a previous save in case of save data corruption due to a crash
Note: this is not a retroactive change, if you have an issue with your save file please follow the steps given in that Discussion.
Source
Changelog.gg summarizes and formats this update. How we read updates.
