Full notes
Full Rogue Lords update
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Repeated intro
Greetings Disciples,
What changed
- Gameplay
- Balance
- UI and audio
- Fixes
- Events
- Performance
We're pleased to let you know that our first Balancing update for Rogue Lords (v.1.0.05) is now available to download on your Steam client!
Thanks to the feedback you have shared us since the launch of the game, we have been have been working hard on improvement the overall experience! Today's update is addressing a lot of balancing issues related to Enemies (for instance through a complete rework of the Fanatic), Disciples but also of certain Relics.
Our team will continue to monitor your feedback to improve the overall experience through additional updates, we will share more details in the future about them!
Addendum 29/10/2021: Added the following fix to the Fanatic: The Fanatic will now appear only with the 2 same allies (instead of a random between 3 allies compositions)
Patch Notes
Enemies Balancing
Reduced enemies HP and SP increase between Chapter 5 and Chapter 6 from +37.5% to +12.5% in all Books.
REWORKED: The Fanatic
Developers' note: These changes aim to keep the spirit of this combat, while making him defeatable by a single-elemental team, but maintaining a big advantage in having both elements or cheating in Devil Mode.
Fanaticism is now a global effect.
The Fanatic has 5 charges of Immortality.
Reducing him to 0 in a gauge (HP or SP) makes him lose a charge of Immortality, refill this gauge completely, makes him invulnerable in this gauge for 1 turn, and makes other allies vulnerable on the other gauge for 1 turn.
VFX and descriptions have been adjusted accordingly.
The Fanatic will now appear only with the 2 same allies (instead of a random between 3 allies compositions).
Mistress of Ceremonies
Increased Crowd skills cast requirement to rally from 8 to 10.
Captain
Reduced Captain passive damage buff from 2 to 1.
Sisters Polaris
Polarized SP and Polarized HP now have an infinite duration, until being replaced.
These icons now have a touch of color to make them easier to identify.
Avenger
Damage reduction from Black Hatred has been reduced from 8 to 6.
Disciples Balancing
The White Lady
Torment Mask
Can no longer inflict damage to a target already slated for death.
Reduced base damage from 7 to 6.
Intermission (recharge skill)
Triggers the mask she is wearing.
Remove the mask.
Now has the attribute “Cadence” (can be cast only once per turn).
Headless Horseman
Introspection (recharge skill)
Add +1 Bitterness.
Public Execution
Fixed a few invulnerability-bypass cases.
Dr. Frankenstein
Recharge skill
Swap the Doctor’s HP and SP.
Swap the target’s HP and SP.
Now has the attribute “Cadence” (can be cast only once per turn).
Bloody Mary
Seven Years Of Bad Luck
Reduced the amount of Depression applied from 2/4/6 to 1/2/3.
Relics Balancing
Developers' note: The pool of relics choice for the first few Elites and Terror levels rewards has been adjusted. Those adjustments were made to the first 3 relics discovery (elites+terror) pool: Relics too weak, too strong, or not impacting enough for the build were removed Relics that match better (strong but not too much, and impacting the build) have been added Augmented the pool quantity to provide more diversity in the builds, and more replayability from run to run
Staff of Storms
Can no longer inflict damage to a target already slated for death.
Reduced base damage from 5 to 4.
Cursed watch
Reduced AP bonus from 2 to 1.
Netherworld Crow
Reduced cost of cheating from 3 to 2.
Cursed Sword
Reduced cost of cheating from 3 to 2.
Glass Shield
Adjusted its Chapter apparition timing.
Now changes current and max Essence to 30.
Bloody Cleaver
Increased bonus physical damage from +1 to +2.
Ration Coupon
Increased souls gain from 50 to 80.
Shadow Shroud
Increased souls gain from 15 to 30.
Increased bonus to all social characteristics from +1 to +2.
Pocket Mirror
Will now also place the mirror at the beginning of a new wave.
Corrupted talisman
Now changes current and max Essence to 30.
Adjusted its Chapter apparition timing
Receptacle of Torments
Now gives +1 spiritual damage for the rest of the combat instead of +4 for the turn
Now specify that it doubles base damage of listed statuses.
War Tattoos
Now gives +1 physical damage for the rest of the combat instead of +4 for the turn
Now specify that it doubles base damage of listed statuses.
Bookmark
Additional effect: each chapter, it offers +1 Physical Damage to the relic’s holder.
Soul Stone
Now specify that it also increases current Diabolic Essence.
Damnation mantra
Additional effect: the holder reduces all incoming Physical Damage by 4.
Demonic Sting
Increased bonus physical damage from 3 to 4.
Condemned Souls
Can no longer give more than 36 Souls per combat.
Cursed Apple
Increased Essence gain from +5 to +8.
Increased bonus to all social characteristics from +1 to +2.
Temporal Ruby
Increased the amount of unused AP kept for the next turn from 3 to 5
Soul Sponge
Reduced Essence Diabolic healing from 4 to 3.
Chalice of Blood
New text: Increase the amount of healing done by Disciples by X
Ghostly Veil
Increased bonus spiritual damage from 2 to 4.
Now specify that enemies also get this bonus.
Adjusted its Chapter apparition timing.
Bloody Metronome
Removed current effects.
New effect: each time Mary plays 4 skills in a turn: +3 damage to other allies.
Rotten Tooth (Creature)
Removed current effects.
New effect: each time Decomposition inflicts damage, +1 damage to Decomposition for the rest of the combat (max +30).
Mask of thorns
Can no longer trigger more than once per turn.
Iron Maiden
Fixed a bug causing the damage to be tripled instead of doubled.
Bug fixes
Fixed a rare bug where you could carry a skill you left at the Soul Trader from one run to another
Fixed a rare crash that could happen when using the "Cursed Watch" relic.
Hecate now always correctly play her animations when hit while performing a ritual
The Devil Mode now correctly close itself when you are asked to open the Spellbook in the Tutorial
Fixed an issue that made it possible to open the Spellbook or the Map and buy a skill to the Soul Trader at the same time
You will now correctly be awarded Souls when reloading and winning an ambush fight
Fixed a typo in English in a Witch Stake event
Misc changes
Renamed “Terror notch” to “Terror level”.
Added information about Terror gain and the number of chapters on the red thread node on the Minimap.
Added information about elite ranks on the elite node on the Minimap.
Source
Changelog.gg summarizes and formats this update. How we read updates.
