Full notes
Full Rogue Lords update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- UI and audio
- Gameplay
- Fixes
- Events
- Performance
- Maps
Dear Disciples,
Our first fix update for Rogue Lords is now available to download through your Steam client. This update (v.1.0.02) addresses some of the issues the community reported to us such as a fix on the SFX writing sound, infinite loading screen and much more. You can read the Patch Notes below to learn more about its content.
Please note that we read every message posted on our forums and feedback sections of our Discord and heard your concerns about various parts of the game. We will let you know what solutions we will apply as soon as they are ready! More bugfix patches for the remaining issues are also on their way.
Patch Notes
Relics
"Brasero of Hell" no longer creates unusable action points
"Cursed Watch" now gives 2 AP every 2 turns as described
"Soul Drinker" will no longer heal devil essence when losing souls from any source
Saves
Fixed the infinite loading after closing the game on the defeat screen
Fixed saves becoming corrupted and the main menu loading infinitely when force closing the game
Audio
Fixed last lines not being properly voiced in the epilogue and conclusion books of The Spinning Wheels of the Fates
Fixed last lines not being properly voiced in the epilogue book of The Collar of Cerberus
Fixed last lines not being properly voiced in the epilogue book of The Eye of The Wyvern
Fixed the writing SFX looping throughout the whole game
Spellbook
You are now able to open the Spellbook when interacting with a Styx Fountain
You are now able to open the Spellbook when rewarded with Skills during an event
Events
Fixed an issue where some events choices were not giving out any rewards
Fixed a blocking issue in Russian in the event “White Morning”
Fixed a blocking issue in Polish in the event “Scarecrow”
Fixed movement not being blocked while receiving a Quest
Fixed a bug where the game could crash in an event when the threat effect that locks a choice was active
Tutorial
Fixed a blocking situation in the tutorial when the Devil Mode is active when the Devil Portal Tutorial triggers
Fixed a situation in which the Skill Enhancement Tutorial could be skipped
Fixed a combination of keyboard and mouse allowing to bypass some Tutorial instructions, creating a blocker
Fixed a bug that granted a Book victory instead of a defeat when losing a run just after completing the tutorial
Options
Fixed keybinding not being registered properly
Fixed options not saving properly when using the Reset button
Fixed a bug preventing options in tabs other than “Playability” from being edited
Localization
Adjusted fallback font size for missing characters (example: polish diacritics)
Fixed various typos in French and English
Battles
Fixed a bug where the game would prevent you from continuing to the victory screen when defeating a boss (ex: you can properly defeat Gabriel with the White lady)
Fixed a case where locked action points would make some skill unusable. (ex: Double Mass Awakening no longer crashes the game)
Fixed a bug where Lilith’s alternate passive would lose all its stacks when ending a turn. The charges are now feedbacked on the relic which gives the passive.
Performance
Fixed lags on the World Map when using refresh rates above 60Hz
We thank you again for all of your messages, they have been proven extremely helpful to the development team to improve the quality of the game! Be sure to join our Discord (discord.gg/RogueLords) and to follow us on Twitter (Twitter.com/RogueLords) for updates about the game!
See you soon!
Source
Changelog.gg summarizes and formats this update. How we read updates.
