What changed
1 fix1 addition0 changes1 removal
added⨠Features ⒠Improved Citizen UX ⒠New Card: Populate ⒠New Charm: Passport ⒠New Improvements: Festival, Nomads, Tiger Pit ⒠New Gift: Coven ⒠New Achievement: Cat Trap
removedβοΈ Changes β’ Units now cost Citizens to recruit β’ Inhabit is no longer Fragile β’ Moved Migrants from Rare > Common β’ Moved Forum from Legendary > Epic β’ Moved Backup from Common > Rare β’ Moved Second Wind from Common > Rare β’ Changed Feast from Common > Rare β’ Moved Feast from the starting deck to the Library β’ Settler card cost scales based on number of cities instead of times played β’ Reworked Statue of Liberty: +3 Citizens. You may move Citizens between cities.
fixedπ Bug Fixes β’ Fixed a bug that prevented the CosmopoliTen achievement from unlocking π Daveplays7, Clean_Internet β’ Fixed a bug that granted duplicate Relics from Techs after undoing π bennurt β’ Fixed a bug that prevented barbarians from spawning between raids
Rogue Hex changes
added⨠Features ⒠Improved Citizen UX ⒠New Card: Populate ⒠New Charm: Passport ⒠New Improvements: Festival, Nomads, Tiger Pit ⒠New Gift: Coven ⒠New Achievement: Cat Trap
removedβοΈ Changes β’ Units now cost Citizens to recruit β’ Inhabit is no longer Fragile β’ Moved Migrants from Rare > Common β’ Moved Forum from Legendary > Epic β’ Moved Backup from Common > Rare β’ Moved Second Wind from Common > Rare β’ Changed Feast from Common > Rare β’ Moved Feast from the starting deck to the Library β’ Settler card cost scales based on number of cities instead of times played β’ Reworked Statue of Liberty: +3 Citizens. You may move Citizens between cities.
fixedπ Bug Fixes β’ Fixed a bug that prevented the CosmopoliTen achievement from unlocking π Daveplays7, Clean_Internet β’ Fixed a bug that granted duplicate Relics from Techs after undoing π bennurt β’ Fixed a bug that prevented barbarians from spawning between raids
β¨ Features β’ Improved Citizen UX β’ New Card: Populate β’ New Charm: Passport β’ New Improvements: Festival, Nomads, Tiger Pit β’ New Gift: Coven β’ New Achievement: Cat Trap
βοΈ Changes β’ Units now cost Citizens to recruit β’ Inhabit is no longer Fragile β’ Moved Migrants from Rare > Common β’ Moved Forum from Legendary > Epic β’ Moved Backup from Common > Rare β’ Moved Second Wind from Common > Rare β’ Changed Feast from Common > Rare β’ Moved Feast from the starting deck to the Library β’ Settler card cost scales based on number of cities instead of times played β’ Reworked Statue of Liberty: +3 Citizens. You may move Citizens between cities.
π Bug Fixes β’ Fixed a bug that prevented the CosmopoliTen achievement from unlocking π Daveplays7, Clean_Internet β’ Fixed a bug that granted duplicate Relics from Techs after undoing π bennurt β’ Fixed a bug that prevented barbarians from spawning between raids