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Steam News22 December 20232y ago

Patchnotes 2.2.108

Hey everyone! We just released a small update with several bug fixes and balancing changes.

Full notes

Full Rogue Glitch Ultra update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hey everyone!

What changed

13 fixes2 additions11 changes1 removal
  • Fixes
  • Store
  • UI and audio
  • Gameplay
  • Balance
fixedFixes(Co-op) Fixed win streaks only increasing for a client player, if the client is currently on the same win streak
fixedFixes(Co-op) Fixed TNT not working
fixedFixesFixed store not offering reduced cost after picking up the StoreSale item
fixedFixesFixed the item from the Fortune Wheel sometimes dropping again afterwards
fixedFixesFixed missing Fortune Wheel sound effects
fixedFixesFixed player shots sometime getting invisible if they became too big
shots also pierce its target, duration610secondsshots also pierce its target, duration increased, buffItem ItemReroll: reduced cooldown63Item ItemReroll: reduced cooldown decreased, buffCharacter Baby: increased move speed1819Character Baby: increased move speed increased, buffCharacter Quick: reduced max health54Character Quick: reduced max health decreased, nerf

We just released a small update with several bug fixes and balancing changes. Here's the details:

Fixes

  • (Co-op) Fixed win streaks only increasing for a client player, if the client is currently on the same win streak

  • (Co-op) Fixed TNT not working

  • Fixed store not offering reduced cost after picking up the StoreSale item

  • Fixed the item from the Fortune Wheel sometimes dropping again afterwards

  • Fixed missing Fortune Wheel sound effects

  • Fixed player shots sometime getting invisible if they became too big

  • Fixed missing position indicator arrow with "Snag Mutated"

  • Added new particles to indicate the dragon boss' position in the lava

  • Fixed player taking damage if touching a wall with lava next to it

  • Fixed player model sometimes got off-centered after winning the game and restarting

  • Fixed an issue if the host player becomes inactive (not disconnected), a new host is automatically selected

  • Fixed item FriendlyFly, it now shoots triple shots at level 10 instead of two very weak shots

  • Fixed character Nibble no longer resets when dying with any other character

  • Fixed player getting stuck inside of level geometry

Balancing

  • Item UnrealStrikeincreased travel speed and damage
  • Item DamageBoostshots also pierce its target, duration increased from 6 to 10 seconds
  • Item WhimsicalStardamage reduced by 20%
  • Item ItemRerollreduced cooldown from 6 to 3 rooms
  • Character Babyincreased move speed from 18 to 19
  • Character Crocincreased damage and health
  • Character Quickreduced max health from 5 to 4 and slightly reduced damage at Level 3
  • Character Bobadded SplashStomps at Level 3
  • Item Bombermanchanged cooldown from 4 kills to 5 seconds
  • Character Rarebyte: starts with the MinionCannon instead of the MinionPistol, this way chances are higher to get the synergy

  • Item MinionCannonchanged cooldown from 6 kills to 6 seconds
  • Item Minion Synergy: minions additionally fire at nearby enemies

  • Character Ryo: additional +1 bomb at level 3, +20% crit chance at level 3

  • Item FriendlyFlydamage at level 10 reduced from 25 to 20, it can no longer eat all 3 items in the choice/corrupt room

Thank you for playing!

Lino & the Rarebyte team

Source

Steam News / 22 December 2023

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