Full notes
Full Rogue Descent update
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What changed
- Balance
- Fixes
Rogue Descent changes
Fixed an issue where stalemate resolution was not applying correctly when neither character could damage the other. After 8 turns of 0 damage to either party, both parties suffer equal damage until either the player wins and the Descent continues or dies, ending the run.
Fixed the bug which could occur when a player begins a new run immediately after winning or losing a game.
Many thanks to those who took the time to raise these issues, your feedback is appreciated.
Source
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