Full notes
Full RoboSquad Revolution (Beta) update
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What changed
- Store
- Gameplay
- UI and audio
- Maps
- Balance
- Performance
RoboSquad Revolution (Beta) changes
New System Features - Store is now active! (Your inventory will start empty, but there are lots of free skins available!)
New Gameplay Features - New soft lock for Melee Weapon (While using a melee weapon your camera will automatically track your target)
New Visual Features - New effects added when the Overclock state engages - Camera now spectates killer on death (Let us know what you think!) - New Attachments - New Skins - Melee weapons now has visual effects for impact - Melee weapons now have an effect associated with their passive (Lifesteal / Shield Stacking) - Sniper has more visual flare when firing
UI / UX - Quit match option added at round end - MVP is now displayed for objective based gamemodes at round end - Store has been redesigned
New Audio Features -New Sound FX queues added to control points and throwdowns
Maps - New assets added to The Hall V2
New Holograms - Lady Fawkes - Nash - Some Holograms have multiple outfits! Press on them again to see.
New Close Range Throwdowns - Mr. Likeable
Balance Changes - Melee has been rebalanced significantly - Stagger is no longer as punishing (Looking at you, melee) - Energy Beam (throwdown) aiming sensitivity increased
Bug Fixes - Training area is now working - Weapon orientation issues for Throwdowns have been resolved - Performance degradation issues may be resolved (Needs further testing) - Hitch on Weapon Swap may be resolved (Needs further testing)
Known Issues - Occasionally the loadout select screen will persist on spawn - Game mode roulette is currently not working - Occasionally leaving a match will sometimes make you unable to join a new one without restart - Spectator cam can have some jitter - AI can spawn in A poses (This issue resolves itself on respawn) - Bullets can pass through the roof of Temple and Shrine on Hall V2 - End of match sequence can cause issues - Sometimes cosmetic changes aren't reflected in game from the title screen - Equipment screen is a little cluttered
Source
Changelog.gg summarizes and formats this update. How we read updates.
