Full notes
Full RoboSquad Revolution (Beta) update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Server
- Maps
- Balance
- UI and audio
- Performance
New Gamemode The Control Point game mode has been added and is available on TheHall_V2 and Zenith Junction
New System Features Dedicated servers (Will be enabled for special events)
New Gameplay Features Knockback and stagger added Ammo pickups added and Weapon pickups reduced General map adjustments for balancing
Throwdowns Kill streaks activate "Overclock" state (Enables the use of throwdowns -> "F" and "G" keys) Close range and long range throwdowns added
New Close Range Throwdowns GetVerified2.0 Z - Kick
New Long Range Throwdowns Energy Blast Energy Beam
New Visual Features New screen effects when damage is taken New screen effects on death Chasebar for Health Random animation plays when triggering hologram
Maps New assets added to The Hall V2 Train added to Zenith Junction
UI / UX New global leaderboard for kills Friend panel updates and fixes Party system
New Audio Features General New music added New sound FX added to Throwdowns
Balance Changes Proximity mine timer reduced in half Sniper firing rate reduced
Bug Fixes Re-fixed incorrect weapon animations on spawn Melee improvement to make hits more reliable Login flow reworked (Steam now functions correctly) Neon is now correctly appearing on the Main Menu loadout Character rotation improved on Main Menu Music can now properly be paused on the Main Menu Train now kills you when it runs you over Performance issues resolved in Training Area Animations on Title Screen have been improved for Holograms
Known Issues Training area needs general improvement Weapons are not always oriented correctly during Throwdowns Intermittent window focus issue involving unconstrained pointer on respawn When traveling to the main menu you may experience some intermittent visual lag Game Mode Roulette is currently not working
As always thanks to all of the users who provided feedback and helped us test out!
Source
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