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Steam News22 August 20187y ago

Autumn Status Update - On Hold

Hello Racers! Our vacations are over, we're back to work but we unfortunately have to start with some bad news. We're not abandoning the game but the TLDR is we need to slow down and take a break.

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Full Roadclub: League Racing update

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Hello Racers! Our vacations are over, we're back to work but we unfortunately have to start with some bad news. We're not abandoning the game but the TLDR is we need to slow down and take a break. We've been silent a couple of weeks trying to figure out how to handle this project in the near future. We take pride in all the nice messages and reviews appreciating our transparency, dedication to solving the issues you've had and always improving the game guided by your feedback and so we want continue to be completely honest. From the outside it might seem like we were pretty slow coming out with new updates and we've been in early access for 1½ years which is pretty long for an indie game. The game is coming together but personally I'd like a couple more years to polish the game to my vision. That is not feasible but one can dream. Anyway, from our perspective we feel like we've done everything we can as fast as we can, probably too fast judging by our declining health the past year. We are just two guys, both programmers working on the game in our spare time. We both have full-time jobs, Ralf has a family including a small child to take care of and we have both had health issues for a long time and we've worked ourselves to the bone any opportunity we had to make this game the best we possibly could under those circumstances. During this summers vacation we both realized we reached the limit and we both started to focus on taking care of ourselves to come back stronger. We don't know how long we need but we need to pause for a while and it is important to let you know asap. We can't continue to chase the last bit of energy every day to get something done on RC. We'll destroy ourselves in the process. Also sales of the game hasn't been huge for the effort we've put into it which is a mood-killer as well. It's our fault for not marketing better or improving the graphics enough but we just don't have the resources (personal or financial). During our discussions it was clear that we both wanted to finish the game so we don't want to quit entirely but it might be more of a wrap up and we probably won't add much more before launch. We'll see what we can do when we get there. We're very sorry if you're awaiting updates and hope you'll understand. We'll let you know as soon as we resume development, no ETA at the moment but hopefully some time this year. We hope you'll enjoy what we've already created in the meantime and do some awesome lap times :) We'll be back! Best regards and thanks for your support, Benny and Ralf, Solid Core

What changed

0 fixes1 addition0 changes0 removals
  • Balance
addedHello Racers! Our vacations are over, we're back to work but we unfortunately have to start with some bad news. We're not abandoning the game but the TLDR is we need to slow down and take a break. We've been silent a couple of weeks trying to figure out how to handle this project in the near future. We take pride in all the nice messages and reviews appreciating our transparency, dedication to solving the issues you've had and always improving the game guided by your feedback and so we want continue to be completely honest. From the outside it might seem like we were pretty slow coming out with new updates and we've been in early access for 1½ years which is pretty long for an indie game. The game is coming together but personally I'd like a couple more years to polish the game to my vision. That is not feasible but one can dream. Anyway, from our perspective we feel like we've done everything we can as fast as we can, probably too fast judging by our declining health the past year. We are just two guys, both programmers working on the game in our spare time. We both have full-time jobs, Ralf has a family including a small child to take care of and we have both had health issues for a long time and we've worked ourselves to the bone any opportunity we had to make this game the best we possibly could under those circumstances. During this summers vacation we both realized we reached the limit and we both started to focus on taking care of ourselves to come back stronger. We don't know how long we need but we need to pause for a while and it is important to let you know asap. We can't continue to chase the last bit of energy every day to get something done on RC. We'll destroy ourselves in the process. Also sales of the game hasn't been huge for the effort we've put into it which is a mood-killer as well. It's our fault for not marketing better or improving the graphics enough but we just don't have the resources (personal or financial). During our discussions it was clear that we both wanted to finish the game so we don't want to quit entirely but it might be more of a wrap up and we probably won't add much more before launch. We'll see what we can do when we get there. We're very sorry if you're awaiting updates and hope you'll understand. We'll let you know as soon as we resume development, no ETA at the moment but hopefully some time this year. We hope you'll enjoy what we've already created in the meantime and do some awesome lap times :) We'll be back! Best regards and thanks for your support, Benny and Ralf, Solid Core

Roadclub: League Racing changes

addedHello Racers! Our vacations are over, we're back to work but we unfortunately have to start with some bad news. We're not abandoning the game but the TLDR is we need to slow down and take a break. We've been silent a couple of weeks trying to figure out how to handle this project in the near future. We take pride in all the nice messages and reviews appreciating our transparency, dedication to solving the issues you've had and always improving the game guided by your feedback and so we want continue to be completely honest. From the outside it might seem like we were pretty slow coming out with new updates and we've been in early access for 1½ years which is pretty long for an indie game. The game is coming together but personally I'd like a couple more years to polish the game to my vision. That is not feasible but one can dream. Anyway, from our perspective we feel like we've done everything we can as fast as we can, probably too fast judging by our declining health the past year. We are just two guys, both programmers working on the game in our spare time. We both have full-time jobs, Ralf has a family including a small child to take care of and we have both had health issues for a long time and we've worked ourselves to the bone any opportunity we had to make this game the best we possibly could under those circumstances. During this summers vacation we both realized we reached the limit and we both started to focus on taking care of ourselves to come back stronger. We don't know how long we need but we need to pause for a while and it is important to let you know asap. We can't continue to chase the last bit of energy every day to get something done on RC. We'll destroy ourselves in the process. Also sales of the game hasn't been huge for the effort we've put into it which is a mood-killer as well. It's our fault for not marketing better or improving the graphics enough but we just don't have the resources (personal or financial). During our discussions it was clear that we both wanted to finish the game so we don't want to quit entirely but it might be more of a wrap up and we probably won't add much more before launch. We'll see what we can do when we get there. We're very sorry if you're awaiting updates and hope you'll understand. We'll let you know as soon as we resume development, no ETA at the moment but hopefully some time this year. We hope you'll enjoy what we've already created in the meantime and do some awesome lap times :) We'll be back! Best regards and thanks for your support, Benny and Ralf, Solid Core

Source

Steam News / 22 August 2018

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