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Steam News23 May 20188y ago

New update v1.39 "Destruction Derby" live!

Hello racers! Another surprise update! We are on a roll! :) Jokes aside we've been working on these things while searching for weird bugs for the community and we feel it is good enough for the public.

Full notes

Full Roadclub: League Racing update

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Repeated intro

Hello racers! Another surprise update! We are on a roll! :) Jokes aside we've been working on these things while searching for weird bugs for the community and we feel it is good enough for the public. We've starting having some fun trying out some modes to see what works and not and use the systems we worked hard to build over the past year and see where we go from here to give the game some extra oomph before launch. Without further ado, here are the news!

What changed

0 fixes5 additions6 changes1 removal
  • Gameplay
  • Balance
  • Performance
  • Maps
  • UI and audio
  • Events
addedNew!Destruction Derby multiplayer mode added including 3 new tracks for the mode: Mayhem Arena, Savage Arena and Snowpocalypse Stadium.
addedNew!Destruction Derby tracks can now be created in the editor. Just select Race Mode and it'll correctly filter in the select track views the game.
addedNew!New damage algorithm should favor attackers much better than before.
changedNew!Optimized particle and sprite rendering further from last update. Gains aren't as big this time though.
changedNew!Eliminated cars are now taken out of the race completely (no collision) and fades out.
addedNew!Map file format updated, old maps are invisibly converted and loaded still. This means we can add more settings and interactivity more easily to future maps.

Roadclub: League Racing changes

addedDestruction Derby multiplayer mode added including 3 new tracks for the mode: Mayhem Arena, Savage Arena and Snowpocalypse Stadium.
addedDestruction Derby tracks can now be created in the editor. Just select Race Mode and it'll correctly filter in the select track views the game.
addedNew damage algorithm should favor attackers much better than before.
changedOptimized particle and sprite rendering further from last update. Gains aren't as big this time though.
changedEliminated cars are now taken out of the race completely (no collision) and fades out.

New!

  • Destruction Derby multiplayer mode added including 3 new tracks for the mode: Mayhem Arena, Savage Arena and Snowpocalypse Stadium.

  • Destruction Derby tracks can now be created in the editor. Just select Race Mode and it'll correctly filter in the select track views the game.

  • New damage algorithm should favor attackers much better than before.

  • Optimized particle and sprite rendering further from last update. Gains aren't as big this time though.

  • Eliminated cars are now taken out of the race completely (no collision) and fades out.

  • Tweaks and polish to particle effects.

  • Map file format updated, old maps are invisibly converted and loaded still. This means we can add more settings and interactivity more easily to future maps.

  • You can now select a specific song to play on a track when creating new tracks.

  • Some minor polish to UI here and there.

Fixed

  • Aborting races no longer gives you rewards.

  • Previous event is now only saved in single player modes.

  • Selecting objects and tile in editor with Q and E now wraps both ways from first to last selection and vice versa.

As always, post feedback in discussions or join our discord and post there. We want to hear everything you think about the game and the update, big or small, crash or annoyance! /Benny

Source

Steam News / 23 May 2018

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