Full notes
Full Road to Hollow Hills update
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What changed
1 fix0 additions0 changes0 removals
- Balance
fixedFix bug ranged weapons not shooting sometimes after used as melee. - Damage impact to enemies size will vary as hint if the attack was resisted (small impact), normal size if the attack did normal damage, or big impact if enemy is vulnerable to that attack. - Fixed some particles effects - Fixed some invulnerability frames for the main character. - Some minor inventory menu issues fixed.
Road to Hollow Hills changes
fixedFix bug ranged weapons not shooting sometimes after used as melee. - Damage impact to enemies size will vary as hint if the attack was resisted (small impact), normal size if the attack did normal damage, or big impact if enemy is vulnerable to that attack. - Fixed some particles effects - Fixed some invulnerability frames for the main character. - Some minor inventory menu issues fixed.
0.87k ------------
Fix bug ranged weapons not shooting sometimes after used as melee. - Damage impact to enemies size will vary as hint if the attack was resisted (small impact), normal size if the attack did normal damage, or big impact if enemy is vulnerable to that attack. - Fixed some particles effects - Fixed some invulnerability frames for the main character. - Some minor inventory menu issues fixed.
Source
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