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Steam News10 March 20242y ago

Road to Hollow Hill patch 091f2

Hello there! We hope you had an awesome weekend! Just before it wraps up, we've rolled out a fresh patch packed with fixes and exciting updates to enhance your gaming experience.

Full notes

Full Road to Hollow Hills update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

2 fixes4 additions5 changes2 removals
  • Gameplay
  • Fixes
  • Balance
addedWe hope you had an awesome weekend! Just before it wraps up, we've rolled out a fresh patch packed with fixes and exciting updates to enhance your gaming experience. As we continue to work on new levels behind the scenes, our fixes and improvements also extend to the demo. So, without further ado, let's dive into the patch details!
fixedResolved an issue where internal quest track objects were visible upon opening the menu.
changedAdjusted weapon collisions to be less aggressive when hitting hard surfaces.
addedBreakeable objects are now easier to break, with added helpful comments.
fixedFixed character animation glitches and inventory issues when opening/closing the inventory.
changedAxe animations now properly cause damage.

Road to Hollow Hills changes

addedWe hope you had an awesome weekend! Just before it wraps up, we've rolled out a fresh patch packed with fixes and exciting updates to enhance your gaming experience. As we continue to work on new levels behind the scenes, our fixes and improvements also extend to the demo. So, without further ado, let's dive into the patch details!
fixedResolved an issue where internal quest track objects were visible upon opening the menu.
changedAdjusted weapon collisions to be less aggressive when hitting hard surfaces.
addedBreakeable objects are now easier to break, with added helpful comments.
fixedFixed character animation glitches and inventory issues when opening/closing the inventory.

Hello there!

We hope you had an awesome weekend! Just before it wraps up, we've rolled out a fresh patch packed with fixes and exciting updates to enhance your gaming experience. As we continue to work on new levels behind the scenes, our fixes and improvements also extend to the demo. So, without further ado, let's dive into the patch details!

Fixes:

  • Resolved an issue where internal quest track objects were visible upon opening the menu.

  • Adjusted weapon collisions to be less aggressive when hitting hard surfaces.

  • Breakeable objects are now easier to break, with added helpful comments.

  • Fixed character animation glitches and inventory issues when opening/closing the inventory.

  • Axe animations now properly cause damage.

  • Temporary debuffs are now removed upon character death.

Updates:

  • Added cool effects to the curator's dialogues.

  • Enhanced thunderstorm lighting effects in Shadowed Grove for added immersion.

  • Improved camera angles when entering portals in the Mental Palace.

  • Character bars and weapons have been removed from the loading screen.

  • Increased damage for handguns.

Stay tuned for more updates next week!

Cheers!

Source

Steam News / 10 March 2024

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