0.87b ------- + Aditional menu tweaks and fixes. + Gamepad D-pad buttons now can be used same as left stick. + Some fixes for puzzles in tutorial map. + Fixed some first person view issues + Fixed ranged weapons.
Full notes
Full Road to Hollow Hills update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
2 fixes0 additions0 changes0 removals
UI and audio
fixed+ Aditional menu tweaks and fixes. + Gamepad D-pad buttons now can be used same as left stick. + Some fixes for puzzles in tutorial map. + Fixed some first person view issues + Fixed ranged weapons. + Closer field of view when aiming.
fixed+ Fixed many errors reported by betatesters. + Updated game callouts. Make more sense now. + Tutorial map expanded with an interactive puzzle/combat tutorial. + Added new hints. New hints only called when needed. + Updated controls. Less buttons! + Tweaked combat movements. It will make combat more enjoyable! + Quests visibles in HUD. It can be disabled if inmersive mode is off. + Lots of minor changes here and there.
Road to Hollow Hills changes
fixed+ Aditional menu tweaks and fixes. + Gamepad D-pad buttons now can be used same as left stick. + Some fixes for puzzles in tutorial map. + Fixed some first person view issues + Fixed ranged weapons. + Closer field of view when aiming.
fixed+ Fixed many errors reported by betatesters. + Updated game callouts. Make more sense now. + Tutorial map expanded with an interactive puzzle/combat tutorial. + Added new hints. New hints only called when needed. + Updated controls. Less buttons! + Tweaked combat movements. It will make combat more enjoyable! + Quests visibles in HUD. It can be disabled if inmersive mode is off. + Lots of minor changes here and there.
0.87b -------
+ Aditional menu tweaks and fixes. + Gamepad D-pad buttons now can be used same as left stick. + Some fixes for puzzles in tutorial map. + Fixed some first person view issues + Fixed ranged weapons. + Closer field of view when aiming.
0.87 -------
+ Fixed many errors reported by betatesters. + Updated game callouts. Make more sense now. + Tutorial map expanded with an interactive puzzle/combat tutorial. + Added new hints. New hints only called when needed. + Updated controls. Less buttons! + Tweaked combat movements. It will make combat more enjoyable! + Quests visibles in HUD. It can be disabled if inmersive mode is off. + Lots of minor changes here and there.