In this update1
Full notes
Full RivenWorld: The First Era update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Hello Lords and Ladies!
What changed
- Compatibility
- Maps
RivenWorld: The First Era changes
Thank you for a successful Closed Beta! During the Beta, we saw some pretty amazing things and what needs to be tweaked and changed in RivenWorld.
Once we launched our Beta servers, we saw a war break out between multiple clans for control of the Elders' Throne, and it was enjoyable to watch and see how everyone interacted within our game.
Throughout the weekend, we saw buildings from quick walls being built to houses throughout the map.
With the conclusion of our first closed beta, we wanted to lay out a roadmap and let you all know what is happening with RivenWorld moving forward!
New Features/ Fixes from Closed Beta
Improved Map, with fewer cliffs and more beaches
Improved Kings Castle, with a better environment for RP
Improved Inventory/ Crafting System, which is more responsive and cleaner to use
New resource node spawning system (way too many rocks, lol)
Proximity Voice Chat
Animal AI
Over 100 bugs fixed
With all the great feedback we've received, we will be planning a second closed beta. Make sure to signup below, and we will post an update here on steam and in our discord once we have a date for the next closed beta round.
https://forms.gle/pesbPFDdMysX2mdj8
Keep Updated on Development: Join our Discord Join Closed Beta
Source
Changelog.gg summarizes and formats this update. How we read updates.
