Full notes
Full Rivandy update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Fixes
- Gameplay
- UI and audio
- Store
- Balance
Patchnote – Mise à jour v3.1.002
Fixes
Fixed an issue where monsters would disappear when approaching them.
Fixed Survivor mode preventing players from spawning.
Fixed the starting zone size: players should no longer spawn outside the zone.
Fixed an issue where players were being launched on game start / the interface should now always display correctly.
Fixed projectiles: they now properly attack targets.
Other players are no longer visible in the tutorial.
It is no longer possible to fall next to the spawn point in the tutorial.
Lycia – Tempest should no longer hit the same target multiple times in a single hit.
Souls collected by monsters no longer reset player souls if the player has more than 50 souls.
Visual & Audio Adjustments
Kimka now has her bow back in hand for the base skin.
Spell sounds are now integrated into the options sound system.
The effects of many spells (auto-attacks) have been updated.
Interface & Gameplay
Skills are now displayed on the character page.
You can now access the character menu by clicking on the character icon (and its level).
Balance Changes (Stacks)
Damage bonus → +10% per stack
Cooldown bonus → −30% per stack
Auto-attack bonus → −30% per stack
Healing bonus → +2 HP / soul
Max HP bonus → +0.05 max HP / soul
Self knockback bonus → +150% per stack
Target knockback bonus → +120% per stack
Stun / CC bonus → +40% per stack
Movement speed bonus → +50% per stack
Tutorial
The tutorial is now complete and officially available
Source
Changelog.gg summarizes and formats this update. How we read updates.
