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Steam News29 January 20265mo ago

Patchnote – Update [v3.1.002]

Patchnote – Mise à jour v3.1.002 Fixes Fixed an issue where monsters would disappear when approaching them. Fixed Survivor mode preventing players from spawning.

Full notes

Full Rivandy update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

5 fixes2 additions12 changes4 removals
  • Fixes
  • Gameplay
  • UI and audio
  • Store
  • Balance
fixedFixesFixed an issue where monsters would disappear when approaching them.
fixedFixesFixed Survivor mode preventing players from spawning.
fixedFixesFixed the starting zone size: players should no longer spawn outside the zone.
fixedFixesFixed an issue where players were being launched on game start / the interface should now always display correctly.
fixedFixesFixed projectiles: they now properly attack targets.
removedFixesOther players are no longer visible in the tutorial .

Patchnote – Mise à jour v3.1.002

Fixes

  • Fixed an issue where monsters would disappear when approaching them.

  • Fixed Survivor mode preventing players from spawning.

  • Fixed the starting zone size: players should no longer spawn outside the zone.

  • Fixed an issue where players were being launched on game start / the interface should now always display correctly.

  • Fixed projectiles: they now properly attack targets.

  • Other players are no longer visible in the tutorial.

  • It is no longer possible to fall next to the spawn point in the tutorial.

  • Lycia – Tempest should no longer hit the same target multiple times in a single hit.

  • Souls collected by monsters no longer reset player souls if the player has more than 50 souls.

Visual & Audio Adjustments

  • Kimka now has her bow back in hand for the base skin.

  • Spell sounds are now integrated into the options sound system.

  • The effects of many spells (auto-attacks) have been updated.

Interface & Gameplay

  • Skills are now displayed on the character page.

  • You can now access the character menu by clicking on the character icon (and its level).

Balance Changes (Stacks)

  • Damage bonus → +10% per stack

  • Cooldown bonus → −30% per stack

  • Auto-attack bonus → −30% per stack

  • Healing bonus → +2 HP / soul

  • Max HP bonus → +0.05 max HP / soul

  • Self knockback bonus → +150% per stack

  • Target knockback bonus → +120% per stack

  • Stun / CC bonus → +40% per stack

  • Movement speed bonus → +50% per stack

Tutorial

  • The tutorial is now complete and officially available

Source

Steam News / 29 January 2026

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