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Steam News11 August 202510mo ago

Patchnote – Update [v3.0.005]

Patchnote – Update [v3.0.005] Bug Fixes - Fixed the floating value of EXP in the match recap. - The “New record” text and records for Battle Royale are now correct (the lower the rank, the better).

Full notes

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What changed

7 fixes8 additions15 changes6 removals
  • Fixes
  • Gameplay
  • UI and audio
  • Balance
  • Maps
fixedBug FixesFixed the floating value of EXP in the match recap.
addedBug FixesThe “New record” text and records for Battle Royale are now correct (the lower the rank, the better).
fixedBug FixesThe “Nouveau record” text will no longer appear for now.
fixedBug FixesFixed an issue where home screen buttons could be highlighted at the same time.
fixedBug FixesFixed the “Quit Game” button clicking on “Leave Group” instead.
removedBug FixesPlayers should no longer be affected by other players' attacks in Survivor mode, even if they are not in the same group.
Survivor: fixed the damage bonus and changed it+2%+5%Survivor: fixed the damage bonus and changed it increased, bufffixed the cooldown reduction bonus and changed it+2%+5%fixed the cooldown reduction bonus and changed it increased, nerfCooldown:5seconds3secondsCooldown: decreased, buffVelocity:1215Velocity: increased, buff

Patchnote – Update [v3.0.005]

Bug Fixes

- Fixed the floating value of EXP in the match recap.

- The “New record” text and records for Battle Royale are now correct (the lower the rank, the better).

- The “Nouveau record” text will no longer appear for now.

- Fixed an issue where home screen buttons could be highlighted at the same time.

- Fixed the “Quit Game” button clicking on “Leave Group” instead.

- Players should no longer be affected by other players' attacks in Survivor mode, even if they are not in the same group.

- Survivor: fixed the damage bonus and changed it from +2% to +5%.

- Survivor: fixed the cooldown reduction bonus and changed it from +2% to +5%.

- Survivor: fixed the number of health points gained which was higher than the number of bonuses collected.

- Monsters will no longer be blocked by invisible walls at the edges of the Survivor map.

- General: the number of health points displayed at the start of the game is no longer 0/0.

New Features & Improvements

- Added a visual indicator and sound effect when a player is killed, displaying the name of the killed and the killer.

- Matchmaking: instead of “players waiting: X / players missing: Y”, it now displays “Searching for players: X/Y” (Y being the total number of players required to start).

- Survivor: removed the one-minute wait before starting the match. The match now starts instantly (unlike Battle Royale).

- Survivor & Battle Royale: monsters now lose collision immediately upon death, making it easier to collect souls in Battle Royale.

- Discord: the “Now Playing” status is now displayed.

- Removed irrelevant / undeveloped modes from the mode selection list.

- Restructured the sound system.

- Added music to the authentication screen.

- Added music to the main menu.

- Added sounds for:

- Button hover

- Button unhover

- Button enable/disable

- Button click

- Matchmaking: searching for players

- Matchmaking: match start

- Matchmaking: added a button to cancel the search

- Soul collection

- Added a zone reduction timer.

- Added a pre-zone reduction countdown.

- If the maximum number of players is reached for a match, the one-minute wait is skipped and players are instantly teleported. Otherwise, the one-minute wait remains.

Balance Adjustments

- **Diaby**: increased auto-attack damage.

- **Dash**:

- Cooldown: 5 seconds → 3 seconds.

- Velocity: 12 → 15.

- Survivor: removed the ability to stun allies.

- Battle Royale: maximum lives obtained per soul increased from 3 to 5.

- General: default player health increased from 100 to 250.

Source

Steam News / 11 August 2025

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