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Steam News6 August 20265d ago

Hotfix 1.7.0.2 Patch Notes

Bug Fix: Jump cancel grab will no longer ledge cancel on frame 1 if your Air Grab Setting is set to None.

Full notes

Full Rivals of Aether II update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

5 fixes1 addition2 changes1 removal
  • Gameplay
  • Fixes
removedBug Fix: Jump cancel grab will no longer ledge cancel on frame 1 if your Air Grab Setting is set to None.
fixedBug Fix: Fixed a bug that caused Tap Walljump users to automatically walljump when falling against a wall with no other inputs.
changedBug Fix: Auto Shorthop Aerial setting will now shorthop when Attack/Strong are pressed instead of just when they're held down.
fixedBug Fix: Fixed a lighting issue on Julesvale that made the platforms appear darker than intended.
changedWrap visuals will now scale based on the character they wrapped.
fixedBug Fix: Fixed a bug that would grant his Slime Time achievement when landing a single Down Air against an armored opponent.

Rivals of Aether II changes

removedBug Fix: Jump cancel grab will no longer ledge cancel on frame 1 if your Air Grab Setting is set to None.
fixedBug Fix: Fixed a bug that caused Tap Walljump users to automatically walljump when falling against a wall with no other inputs.
changedBug Fix: Auto Shorthop Aerial setting will now shorthop when Attack/Strong are pressed instead of just when they're held down.
fixedBug Fix: Fixed a lighting issue on Julesvale that made the platforms appear darker than intended.
changedWrap visuals will now scale based on the character they wrapped.
  • Bug Fix: Jump cancel grab will no longer ledge cancel on frame 1 if your Air Grab Setting is set to None.

  • Bug FixFixed a bug that caused Tap Walljump users to automatically walljump when falling against a wall with no other inputs.
  • Bug Fix: Auto Shorthop Aerial setting will now shorthop when Attack/Strong are pressed instead of just when they're held down.

  • Bug FixFixed a lighting issue on Julesvale that made the platforms appear darker than intended.
  • Wrap visuals will now scale based on the character they wrapped.

  • Bug FixFixed a bug that would grant his Slime Time achievement when landing a single Down Air against an armored opponent.
  • Bug Fix: Neutral Special can now suck up Maypul's seed, both when thrown normally and as an item.

  • Bug FixFixed a bug where articles with an active hitbox could trade with Neutral Special's inhale, canceling the attack while getting stuck in the sucked-up state. Now Gouie will eat the article without getting hit.
  • Bug FixFixed a visual bug with Big Gouie's Forward Special.

Source

Steam News / 6 August 2026

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